The most up-to-date MLBB tier list for Season 41 (July 2026). See which heroes are S-tier, who to pick or ban, and how the meta is shifting, updated daily from ranked play across all servers.
Advertisement
These are the strongest meta heroes in Mobile Legends for Season 41 right now, ranked from live Patch 2.1.90 match data. S-tier heroes are meta-defining first-pick or first-ban material. A-tier heroes are reliable alternatives with strong win rates.
This tier list is updated daily from live ranked data across all servers. Use the rank filter above to see tier rankings for Mythic, Legend, or Epic.
Season 41 (Scarlet Embers) opened on June 17 with Patch 2.1.88 and rebalanced the map around durability. Roaming heroes, tanks and backline supports all gained survivability, the early jungle was reworked with higher Retribution damage and new creep pacing, and Roaming Blessings started earning gold and experience from damage dealt. Patch 2.1.90 followed on July 8 as a mid-season correction: the new jungle economy had left tank junglers overtuned, so Baxia, Fredrinn and Akai lost jungling speed while underused EXP lane and jungle picks such as Esmeralda, Nolan, Aulus, Minsitthar and Argus were buffed.
The ban phase is now a frontline problem. Paquito leads the entire roster at roughly 65% banned despite a Season 41 nerf, and Gloo follows at 58% even after Moonton explicitly targeted him for sitting on the win rate and ban rate leaderboards too long. The tank Belerick and split-pusher Sun sit close behind at around 52% and 51%, with Estes (40%) and the new assassin Hirara (36%) rounding out the six most contested heroes. Most drafts now lose a tank or an EXP lane threat before the first pick is locked.
Durability beat burst this season. The top of the win rate board is now almost entirely tanks and supports: Marcel leads the game at 58.3%, with Rafaela, Gloo, Minotaur and Floryn all sitting above 53.8%, joined by the HP-scaling fighter Masha and, as the one notable exception, the mage Gord. Sustain supports still force the enemy to itemize anti-heal or lose the war of attrition, and because 2.1.90 corrected the jungle rather than the frontline, front-to-back teamfighting remains the safest way to close games.
Advertisement
Live week-over-week snapshot of the Mobile Legends meta. See which heroes are gaining ground, which are falling off, and the hidden OP picks most ranked players overlook. All data is computed from the same ranked stats feeding the tier list above.
Biggest week-over-week win rate gains
Biggest week-over-week win rate drops
Paquito is the most banned hero in Mobile Legends this season, removed from roughly 65% of drafts even after Patch 2.1.88 trimmed his early game. Champ Stance is the whole hero: every third skill cast enhances his next ability and lets it ignore its cooldown, so his damage arrives in scripted bursts rather than steady output. Heavy Left Punch pokes and shields him, Jab dashes and stops on contact, and Knockout Strike knocks a target back before the haymaker finishes them. His 51% win rate looks modest against that ban pressure because the combo punishes sloppy execution. Learn the three-cast rhythm and he duels almost anyone in the EXP lane.
Moonton nerfed Gloo in Patch 2.1.88 for sitting on the win rate and ban rate leaderboards too long, and he is still the second most banned hero at roughly 58%, carrying a 55% win rate to match. Stick, Stick layers slows and damage reduction onto anyone he touches, Spread, Spread splits him into Goos that immobilize in a fan-shaped area, and once a target reaches max Sticky stacks his ultimate Grab, Grab attaches to them for up to nine seconds while he recovers 20% of his max HP. Glue yourself to a backliner and bring burst follow-up: the attached target rarely survives.
Belerick is the clearest winner of Season 41's roaming and tank survivability pass, climbing to a roughly 52% ban rate on a 53% win rate. He is a pure retaliation tank: Deadly Thorns gives every 50 damage he absorbs a chance to fire back for damage that scales off his max HP, so stacking health is stacking damage. Ancient Seed slows enemies along a line of vines, Nature's Strike closes gaps with an enhanced basic attack, and Wrath of Dryad taunts everyone around him for 1.5 seconds. Draft him against dive compositions that want to sit on your carry, then walk in first and let them hit you.
Sun's ban rate has climbed to roughly 51% this season, up sharply from last patch, on a win rate near 54% that rewards anyone willing to play a side lane alone. Clone Techniques summons a Doppelganger that inherits 70% of his attributes and part of his attack effects, letting him shove a wave or duel with a small army while the map plays four against five somewhere else. The Simian God passive strips 4% physical defense per hit for up to ten stacks and heals him off his clones' damage, which is why he chunks even dedicated frontliners. Track his location constantly: a free Sun is a free tower.
Hirara arrived with Season 41 in Patch 2.1.88 and went straight into the top tier, already banned around 36% of the time with the fastest-rising win rate in the game. She is built unlike any other assassin: her Twin Fans passive gives her only two skills, Meisen-e and Kaerazu, which you drag onto one another to spend Crimson or Death Energy on a combo cast. Meisen-e performs up to two joystick dashes, and Kaerazu fans out damage that strikes a second time after a short delay. Managing that energy economy is the entire skill ceiling, so practice the combo inputs in a custom match before taking her into ranked.
Marcel posts the highest win rate of any hero in the game at 58.3%, but his ban rate has fallen to roughly 28% since last patch and almost nobody picks him, at 0.25%. That gap is the story: he is a specialist who wins hard for the small number of players who commit to him. His split soul Clemar does the work, with Framed Moment slowing an area by 60% before a delayed shot lands, Tracking Shot granting up to 75% movement speed when moving toward an enemy hero, and Golden Hour taking a wide-angle shot that zones a fight for two seconds. Low pick rate, high reward, and rarely contested.
Fighters still dictate tempo on both side lanes, and the role owns the top of the ban phase through Paquito (the most banned hero in the game) and Sun's split-push threat. Patch 2.1.90 deliberately lifted the underused end of the pool, buffing Esmeralda, Aulus, Minsitthar and Argus, while Season 41 trimmed Suyou, Leomord and Hilda. Argus in particular has gone from niche to one of the highest win rates in the role after buffs in both patches.
The mid lane is stable but quiet this season. Vexana leads the role on raw pick rate, but Zetian turns her zone control into the better record and holds the mage pool's top-tier slot, while Gord still posts one of the highest win rates in the entire game for players who can land his skill-shot poke. Zhuxin has now been trimmed twice, losing power in 2.1.88 and Skill 2 cast range in 2.1.90, while Eudora's easier lightning chains and lower mana costs have quietly made her a strong low-complexity pick.
Gold Lane is the most-picked role in the game and Hanabi leads it outright, pairing the highest pick rate on the roster with a win rate near 54%. Miya sits just behind her on both counts, Claude was nerfed for hitting his power spike too early, and Melissa is the role's biggest riser after her 2.1.90 buff. Season 41's crit adjustment was aimed squarely at making crit builds viable into frontline heroes again.
The jungle reshuffled this season. New hero Hirara went straight into the top tier with the fastest-rising win rate in the game, and Saber's 2.1.88 sustained-damage rework pushed him to a 32% ban rate, while Helcurt's silence still shuts down skill-reliant drafts. Harley, the dominant jungler last patch, has dropped out of the top tier entirely after his Skill 2 mobility nerf.
Tanks are the defining block of Season 41 after a broad roaming survivability pass lifted Atlas, Hylos, Chip, Gatotkaca, Johnson, Minotaur and Khufra. Belerick and Gloo are both top-three bans, and Gloo held a 55% win rate even through a targeted nerf. Patch 2.1.90 pulled the other way on tank junglers specifically, cutting the jungling speed of Baxia, Fredrinn and Akai after the new jungle economy overtuned them.
Roam is deep and rewarding right now. Marcel has the single highest win rate in the game at a tiny pick rate, Rafaela's early-game buffs have pushed her past 56%, and Estes still anchors the sustain meta at a roughly 40% ban rate that forces anti-heal itemization. Season 41's backline support buffs and the mana-cost optimizations for Angela and Floryn made the whole role smoother to play.
Lane strength matters as much as overall tier. These lane rankings surface the best Mobile Legends heroes for gold lane, EXP lane, mid lane, jungle, and roam based on the current tier list and live ranked stats.
Gold lane rewards marksmen and scaling carries that can survive early pressure, farm safely, and convert item spikes into late-game teamfight damage.
EXP lane favors durable fighters and tanks that can contest early waves, rotate to Turtle fights, and hold side-lane pressure without constant help.
Mid lane prioritizes wave clear, crowd control, and rotation speed because mid heroes influence both side lanes and early jungle skirmishes.
Junglers need fast clear speed, objective control, and reliable gank pressure. The best jungle picks convert early tempo into Turtle and Lord control.
Roamers define vision, engage timing, and defensive peel. Strong roam picks either start fights cleanly or keep carries alive through extended teamfights.
Full hero ranking for Season 41, Patch 2.1.90, with a breakdown of what defines each tier this patch. The interactive grid above lets you filter by rank, role and lane. The list below shows every hero in the default ranking across all servers.
S-tier is the draft-warping core of Season 41: the heroes both teams contest before a single pick is locked. The season's roaming and tank survivability pass put durable frontliners at the heart of it, alongside the fighters who can snowball a side lane alone and the specialists posting the highest win rates in the game. Patch 2.1.90's jungle corrections reshuffled the top of the jungle pool, but the ban phase still opens on tanks and EXP lane bruisers.
A-tier is the reliable backbone of the meta. These heroes trade a little of S-tier's ban pressure for consistency: they give you safe, high-win-rate answers once the contested picks are gone, and several sit here only because a single balance pass moved them. In the right composition most of them climb just as effectively as S-tier, which is why they fill out the bulk of ranked drafts.
B-tier picks are balanced and fully viable, particularly into the right matchup. They lack the snowball, sustain, or ban pressure that defines the top of the patch, but they reliably fill a role and punish greedy enemy drafts. Several mid-lane mages and marksmen sit here on high pick rates and average win rates, which usually signals an accessible kit rather than a weak one.
C-tier heroes are situational. They need a specific team composition, a favorable lane matchup, or strong mechanics to outperform, and Season 41's durability and jungle-economy changes left some of them a step behind the pace. Draft these as deliberate counter-picks rather than blind picks, and only when your team can cover their weak phases.
D-tier heroes are underperforming in the current meta. Low win and pick rates point to kits the recent balance passes left behind, and most need a buff or rework before they compete with the picks above. They can still win on comfort and mastery, but you are playing into a stat deficit rather than with the meta.
Advertisement
Our tier list is generated from ranked match data collected across all servers for the current patch. Every hero is scored with a composite formula that combines three live ranked signals: win rate (measured as its gap above or below a 50% baseline), pick rate (on a logarithmic scale, so a jump from rare to common counts for more than common to ubiquitous), and ban rate (added as draft pressure). Ban rate counts because consistently banned heroes shape the draft meta even when they aren't played. The combined score places each hero into one of five tiers.
Daily ranked data powering tier placements, win rate, pick rate, and ban rate.
Human review for meta notes, role context, and patch impact summaries.
Balance changes are cross-checked against the current patch notes page.
For deeper numbers, compare the full hero statistics table with the current patch notes. This keeps the tier list aligned with both live ranked performance and visible balance changes.
The meta shifts significantly between rank brackets. Use the rank filter above to see how heroes perform at your level.
Ranked stats refresh daily from the runtime snapshot and reflect the past seven days of ranked play. Individual hero win rates can vary based on player skill, team composition, and game duration. Always consider your team's needs and the enemy draft before locking in a pick. A B-tier counter often outperforms an S-tier hero in the wrong matchup. For detailed stats on any hero, visit our hero statistics page. Official game updates are available at mobilelegends.com.
Yes. The meta shifts significantly between rank brackets. In Epic and Legend, heroes with simple kits dominate. In Mythic, mechanically demanding assassins and roam initiators gain value. In Mythical Honor and Glory, draft-dependent flexible heroes are prioritized. Use the rank filter to see tier rankings for your specific rank.
The tier list refreshes daily from the live ranked snapshot and reflects the past seven days of ranked match data. Major re-rankings happen after each new patch when hero balance changes take effect.
The top junglers in Season 41 are Sun, Yi Sun-shin, Hirara. Jungle rewards fast clear speed, map awareness, and the timing to turn a cleared camp into a gank or an objective. Pick a burst assassin when the enemy drafts squishy carries you can delete on sight, or a durable jungler when your team needs someone who can start fights and survive the follow-up.
The strongest EXP lane heroes in Season 41 are Masha, Gloo, Sun. EXP lane rewards durable fighters and tanks that can contest early waves, rotate to Turtle fights, and hold side-lane pressure without constant help. Draft a sustain bruiser when you want to solo-carry the side lane, or a tanky initiator when your team lacks a reliable frontline.
The top mid lane heroes in Season 41 are Gord, Eudora, Zetian. Mid lane prioritizes wave clear, crowd control, and rotation speed, since a mid hero influences both side lanes and early jungle skirmishes. Pick a burst mage to punish grouped enemies, or a control mage when your team needs reliable lockdown in teamfights.
The best roamers in Season 41 are Marcel, Rafaela, Gloo. Roam picks define vision, engage timing, and defensive peel. Choose a hard-engage tank when your carries need someone to start fights, or a sustain and peel support when your priority is keeping a fed core alive through extended teamfights.
The top first-ban targets right now are Paquito, Gloo, Belerick, Sun, Estes. These heroes warp the draft so heavily that strong teams remove them before picking, and any that slip through become priority first picks. For the full ban rate numbers on every hero, check the hero statistics table.
Season 41 (Scarlet Embers) opened with Patch 2.1.88 on June 17, which rebalanced the map around durability: roaming heroes, tanks and backline supports all gained survivability, the early jungle was reworked with higher Retribution damage and new creep pacing, and Roaming Blessings began earning gold and experience from damage dealt. Eleven heroes were nerfed, including Gloo, Zhuxin, Claude, Suyou and Paquito, while Saber, Ruby and Argus were buffed and the assassin Hirara joined the roster. Patch 2.1.90 on July 8 was a mid-season correction: the new jungle economy had overtuned tank junglers, so Baxia, Fredrinn and Akai lost jungling speed while Esmeralda, Nolan, Aulus, Minsitthar and Argus were buffed to widen the EXP lane and jungle pools.