Battlefield Map
Explore the battlefield. Click any zone for laning tips, jungle routes, and objective strategies.
Game Phases
Understanding the flow of a match helps you make the right macro decisions at each stage.
Early Game
Jungler clears buff camps → reaches Level 4 → first gank
Laners focus on securing last hits and wave control
Roamer helps gold laner clear wave 1, then rotates mid
First Turtle spawns at 2:00. Contest it with your team
Avoid unnecessary deaths. Early kills give snowball advantage
Mid Game
Grouping for objectives becomes priority over solo farming
Rotate as a team to secure Turtle every 2 minutes
Push outer turrets to open up enemy jungle for invasion
Control vision around river with smart bush checking
Assassins should look for pick-offs on split pushing enemies
Late Game
Lord spawns at 9:00. This is the game-deciding objective
DO NOT get caught out. One death can lose the game
Group as 5 and fight near objectives, not randomly in jungle
Enhanced Lord after 12:00 is nearly unstoppable. Prioritize it
Split pushing is risky but can work if your team can stall 4v5
Objective Timers
Key timings every player should know. Contesting objectives at the right time wins games.
Lithowanderer
River crab that gives gold and brief vision. Contest it early for lane advantage.
Turtle
Grants gold and XP to the whole team. Securing multiple turtles creates a gold lead.
Lord
Game-changing summon that pushes a lane. Enhanced Lord after 12:00 is even stronger.
Jungle Buffs
Purple (Blue) buff gives CDR/mana. Orange (Red) buff gives slow on attacks. Junglers need these.
Role Rotation Guide
Where each role should be at the start of the match and when to rotate.
Gold Laner (MM)
Start in the gold lane (top lane)
Focus on last-hitting minions for gold advantage
Push wave before 2:00, then rotate for Turtle fight
After taking enemy outer turret, rotate mid to share pressure
In late game, stay with team. Never farm alone in side lanes
EXP Laner (Fighter)
Start solo in the EXP lane (bottom lane)
Trade aggressively at level 2 power spike
Control lane bushes to zone enemy from farm
Rotate mid at level 4 with ultimate for a kill
In mid game, split push when team has numbers elsewhere
Mid Laner (Mage)
Start mid lane. Fastest rotation access to both sides
Clear first wave ASAP, then check for river crab at 0:30
Rotate to help jungler secure Turtle at 2:00
After clearing mid wave, roam to gank side lanes
Your wave clear speed dictates your team's tempo
Jungler (Assassin)
Start at your buff camp. Clear it with Retribution
Path: Blue → small camp → Red → small camp → gank
Reach Level 4 before first gank for ultimate advantage
Save Retribution for Turtle/Lord objective secures
Invade enemy jungle when their jungler shows on the map
Roamer (Tank)
Start with gold laner to help clear first wave safely
After wave 1, rotate mid to establish map pressure
Help jungler secure buffs if enemy invades
Provide vision by checking key bushes before fights
Lead teamfights. Your engage timing decides the outcome
Roamer (Support)
Babysit gold laner through first 2 waves
Rotate to mid to help your mage gain lane advantage
Stay near carries in teamfights. Peel and shield them
Use roam blessing to share gold without stealing farm
Ward key areas: river bushes, turtle pit, lord pit