Complete Mobile Legends win rate list with pick rate and ban rate stats for every hero. See MLBB hero statistics by role, track the most picked and banned heroes, and find which heroes have the highest average win rate in the current patch.
132
Across 6 roles
49.9%
All heroes combined
Gloo
77.04% ban rate
Hanabi
3.8% pick rate
Number of heroes per role. Heroes with multiple roles are counted in each.
Breakdown of heroes across meta tiers based on performance data.
Understanding Mobile Legends win rate and pick/ban rate data helps you make better draft decisions. These MLBB hero statistics are calculated from aggregated ranked match data and update with every build.
All statistics are derived from aggregated ranked match data across all servers. Win rates, pick rates, and ban rates update with each patch cycle.
The average win rate across all Mobile Legends heroes is close to 50%, since every match produces one winner and one loser. However, individual hero win rates range from around 44% to 58% depending on the hero's strength in the current meta. Heroes above 53% are generally considered strong picks.
A win rate above 53% is considered above average for a hero in MLBB. Heroes with 55%+ win rates are strong meta picks. For individual players, a 55-60% win rate in ranked is good, and 60%+ is excellent. Win rates vary by rank bracket, with some heroes performing better in Epic/Legend than in Mythic.
Pick rate is the percentage of ranked matches where a hero is selected by either team. Ban rate is the percentage of matches where a hero is banned during the draft phase. High pick rate means a hero is popular, while high ban rate means the hero is considered too strong to let through.
The highest win rate heroes change with each patch. Check the "Highest Mobile Legends Win Rate by Role" section above for the current top 3 winners in each role. These rankings are based on real ranked match data and update automatically.