Master every battle spell. Choose the right spell for your hero and dominate the Land of Dawn.

Deal 100(+10*Hero Level) plus 13% of target's lost HP True Damage to the target enemy hero.

Deals 520(+80*Hero Level) to the target creep or minion.

For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%.

Gains 50% extra Movement Speed and Slow Immunity for 6s.

Summon a Healing Spring that surrounds the hero and lasts 4s, restoring 2.5% Max HP every 0.4s to affected allied heroes (including self) and increasing Shield and HP Regen effe...

Gain a 750(+90*Hero Level) shield for 5s

Deals 100(+15*Hero Level) to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

Remove all debuffs (excluding Suppression) and gain Control Immunity and 15% extra Movement Speed for 1.2s.

Fire a Flaming Shot in the target direction.

Blink a fixed distance in the target direction and gain a 5(+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

For 3s, gains 35% Damage Reduction and deal 35% back to the attacker each time you receive damage.

After channeling for 3s, telepot to the target allied Turret, Base, Minion, or trap and gain 60% extra Movement Speed (decays over 3s) afterward.