
Popol and Kupa build · 12,070 gold
Rose Gold Meteor replaces Wind of Nature
Use against magic or mixed burst when physical immunity will not stop the first dive.
Sea Halberd replaces Malefic Gun
Use when healing, shields, or high-extra-HP front liners keep the first trapped target alive.
Immortality replaces Wind of Nature
Use when the game has reached one-death objective fights and the enemy cannot be answered by a single active immunity.
Default gold lane setup that turns Popol's trap catch into a fast pick, then uses range or physical immunity to survive the answer.
Combined Stats
6/6 slots
Total Gold
12,070g