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Wind of Nature
Tier 3AttackRegular

Wind of Nature

Wind of Nature is a Tier 3 Attack equipment. Short description is Physical Damage Immunity.

1910Gold

Stats

Offensive

  • Physical Attack+30
  • Attack Speed+20%
  • Lifesteal+10%

Abilities

1
Active

Wind Chant

CD: 90s

Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

Recipe

Built from 2 components for 1000g plus a 910g combine fee.

Heroes Who Core Wind of Nature

4

Heroes whose editorial builds include Wind of Nature. Click through to see the full build context.

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Wind of Nature FAQ

Wind of Nature is a Tier 3 Attack item that provides +30 Physical Attack, +20% Attack Speed, +10% Lifesteal. Its active ability "Wind Chant" Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

Combine 2 components: Regular Spear, Vampire Mallet. Component cost totals 1000 gold and a 910g combine fee, for a final cost of 1910 gold.

Wind of Nature is designed for physical damage carries (marksmen, physical fighters, physical assassins). 4 heroes currently core it in our editorial loadouts. Stats and passives should match the damage type, defense needs, and mobility budget of the hero buying it.

Data sourced from Liquipedia. Last refreshed 2026-08-27. Stats and passives change with patches.