Brody sits at A-tier in Season 39 with a 51.6% win rate, and that number undersells how dominant he feels in the gold lane when played correctly. His damage output per hit is among the highest of any marksman in the game. His passive gives him mobility that most other gold laners simply don't have. And his ultimate can delete a full-HP target who isn't paying attention.
The tradeoff is that Brody punishes players who don't understand mark management. If you're burning skills randomly and ulting before you've stacked marks, you're playing him at maybe 50% of his potential. This guide covers everything you need to play him at the other 50%.
#Skills Breakdown
Before touching any build, you need to understand what each skill does and when to use it.
Passive: Abyss Corrosion
Brody's passive has two components. First, he can move in any direction while casting his basic attack animation. This is massive. Most marksmen are locked in place during attacks, making them easy targets. Brody can sidestep, reposition, or retreat mid-animation without losing the attack.
Second, each basic attack or skill that lands on an enemy hero places an Abyss Mark. You can stack up to 4 marks on a single target. Each mark increases Brody's damage by 5% and his movement speed by 5%. Landing your first basic attack after a movement also gives you a brief 30% movement speed burst.
The marks are the core of his kit. Everything you do should be building toward 4 marks before you hit your ultimate.
S1: Abyss Impact
A shockwave fired in a line that deals damage, slows enemies, and applies Abyss Marks. The key mechanic: the more enemies the shockwave passes through before hitting the target, the more marks it applies.
- Passes through 0 enemies: 1 mark on final target
- Passes through 1 enemy: 2 marks
- Passes through 2 enemies: 3 marks
- Passes through 3+ enemies: 4 marks (maximum)
In lane, fire S1 through the minion wave and into the enemy hero. If you pass through the melee minion, ranged minion, and catapult, you're applying 4 marks to the enemy hero with a single skill. That's massive poke damage on top of the mark detonation.
Use S1 as your primary poke tool and waveclear. Its cooldown is short enough to spam aggressively.
S2: Corrosive Strike
A dash that stuns the target briefly and places 1 Abyss Mark. After impact, you can choose which direction to dash away, giving you both engage and escape in one skill. The post-dash direction is controlled by your joystick at the moment of contact, so release and redirect immediately.
S2 can go through walls if angled correctly. Use it on minions or jungle creeps to escape over terrain. This is your emergency exit and your mark-stacker when you need that last count before ulting.
Don't waste S2 casually. In lane, save it for: (1) catching a fleeing enemy with low HP, (2) adding the final mark before your ultimate, or (3) escaping a gank. Using it randomly just to get in range and then getting burst down is one of the most common Brody mistakes.
Ultimate: Torn-Apart Memory
Releases projectiles in a large AoE around Brody that lock onto all marked enemies in range. It detonates all marks and deals physical damage scaling with the number of marks plus Brody's lost HP.
A few things to know:
- The projectiles cannot be escaped with Flicker or Sprint once the ultimate activates. Wind of Nature or Winter Crown can block it.
- Full 4 marks at low HP is when this does its most absurd damage. Don't panic-ult when you're full health and they have 1 mark.
- Use it to check bushes in team fights. The AoE is wide enough to reveal and damage enemies waiting in ambush.
#Skill Level Priority
Max S1 first, then S2. Level up your ultimate whenever available.
- Level priority: S1 > S2 > Ultimate
S1 is your primary damage and poke tool. Its damage and slow duration scale well with levels. S2's cooldown reduction is less impactful than the additional S1 damage.
#Best Build for Brody (Season 39)
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Brody doesn't build attack speed. His attack speed is naturally low and no amount of AS items fixes that. You build for raw physical attack, critical rate, and armor penetration so that each mark-stacked hit and each ultimate proc hits as hard as possible.
Standard Burst Build
| Order | Item | Why |
|---|---|---|
| 1 | Tough Boots | Early tenacity vs CC-heavy lineups. Swap for Warrior Boots vs physical teams. |
| 2 | Skye Piercer | High adaptive attack + movement speed. Scales perfectly with his mark-stacking kit. |
| 3 | Scarlet Phantom | Boosts crit chance significantly, gives attack speed (which helps trigger crit procs faster). |
| 4 | Berserker's Fury | 40% crit damage boost. The damage multiplier on crits gets brutal with 4 marks. |
| 5 | Malefic Roar | Armor penetration for late game when enemies start stacking defense. Essential vs tanky lineups. |
| 6 | Blade of Despair | Flat physical attack boost. The passive activates when enemies drop below 50% HP, which syncs with your ultimate timing. |
Item notes:
- Replace Malefic Roar with Windtalker if you're ahead and enemies have low armor. Windtalker adds crit splash and more movement speed for kiting.
- Swap Blade of Despair for Immortality if you're dying too fast. The revive gives you a second window to ult.
- If you're against heavy magic dealers, Rose Gold Meteor or Athena's Shield can slot in over your defensive blank.
Early Game Buy Order
- Tough Boots + 2 Mana Necklaces (or 1 Necklace + 1 Wooden Blade for lane sustain)
- Rush Skye Piercer as your first full item
- Scarlet Phantom second for the crit boost
- Complete Berserker's Fury before your 4th item
You want Skye Piercer by the 7-8 minute mark. If you can get it that fast, your lane opponent needs to respect every poke.
#Emblem Setup
Use the Marksman Emblem.
- Tier 1: Weapons Master (physical attack)
- Tier 2: Bravery (or Agility for extra movement speed early)
- Tier 3 Talent: Weakness Finder (slows enemies hit by basic attacks) or Electro Flash
Weakness Finder is the recommended talent. It adds a slow on your basic attacks, which compounds with S1's slow. Enemies spend more time standing still as you stack marks and reposition for the kill.
Avoid the Custom Assassin Emblem on Brody. Some guides suggest it for the extra penetration, but you lose too much base physical attack and the set bonuses don't synergize as well with his kit.
Check the MLBB Emblem Guide for a full breakdown of all emblem sets if you're deciding between multiple options.
#Battle Spell
Flicker is the default pick. Brody's S2 already gives him an escape, but Flicker provides a second emergency out and a gap-closer when chasing low-HP targets that are just out of S2 range.
Execute is the aggressive alternative. If you're confident in your survival and want to guarantee kills on targets that survive your ult burst, Execute covers that gap. It's particularly strong when you're ahead and snowballing.
Avoid Sprint on Brody. His passive already gives frequent movement speed boosts, so Sprint has diminishing returns compared to what Flicker offers.
#Combo Guide
Brody's combo revolves entirely around applying 4 marks before ulting. There are two main combo patterns:
Lane Poke Combo (Early Game)
S1 through minions > AA > AA > Ultimate
Fire S1 through the minion wave to apply 3-4 marks. Follow up with 1-2 basic attacks (which themselves add marks and trigger the passive movement). Once you hit 4 marks, activate Torn-apart Memory.
All-in Engage Combo
AA > S1 > AA > S2 > AA > Ultimate
Open with a basic attack to apply the first mark and trigger your passive mobility. Use S1 for the next 1-2 marks. Close the gap with S2 (adds another mark and stuns briefly). Land one more basic attack if needed, then detonate with your ultimate.
Solo Kill Burst Combo (4 Marks)
S2 > AA > S1 > Ultimate
Against squishy targets: dash in with S2 for instant stun + 1 mark, AA for the second, S1 for 2 more marks, then immediately ultimate. This sequence takes about 1.5 seconds and can delete a mage or marksman from full HP in the mid to late game.
Mark counter awareness: Watch the mark icons appearing on your target. 4 marks is your trigger point. Never ult at 1-2 marks unless the enemy is already below 30% HP.
#Playstyle by Phase
Early Game (Levels 1-4)
Your job in the early game is simple: establish lane dominance before the enemy gold laner can scale. Brody's base damage at levels 1-3 is higher than most MMs you'll face.
Position to fire S1 through the minion wave and poke the enemy hero simultaneously. Every minion between you and them is free marks. If you land 4 marks on the enemy in a laning trade and they're below 50% HP, you can already one-shot them with your ultimate at level 4.
Stay behind your minion line vs enemy junglers. Brody has no tank stats and gets deleted in early ganks. If the minimap goes dark, back up.
Mid Game (Levels 5-10)
Once you have Skye Piercer and Scarlet Phantom, you should be winning most 1v1s in the gold lane. Push your advantage by shoving the lane hard, then rotating to contest Turtle.
In teamfights, don't dive in. Position at max S1 range, fire through as many enemies as possible to stack marks on multiple targets, then sweep your ultimate across all of them. Brody's ult hits all marked enemies in range simultaneously. In a 5v5 fight with marked enemies, this hits like a truck.
Late Game (Levels 11-15)
Brody's sustained DPS falls off compared to full-build MMs like Wanwan or Beatrix. His advantage is the burst window. One rotation of S1 > AA > S2 > AA > Ult should still nuke a squishy target even in the late game.
Stick to your carries and don't over-extend. Your value in the late game is burst elimination, not sustained fire. Pick off the enemy marksman or mage, then let your frontline press the advantage.
#Matchups
Hard Counters (Avoid or Play Extra Carefully)
Ling (41% WR for Brody): His damage output and mobility mean he can engage, blow you up, and disengage before you've stacked a single mark. If you see Ling picked, build Immortality and play near your roamer. Never solo push vs a Ling.
Karina (42% WR): Her passive resets on kill and her burst hits insanely hard. She punishes Brody hard in teamfights. The moment you're marked, her ult is already on the way.
Saber (45% WR): His ultimate is a guaranteed stun and isolation. You can't move during it, which negates Brody's passive completely. When facing Saber, you want your roamer next to you at all times.
Hayabusa (48% WR): High mobility and sustained shadow attacks make it hard to land marks cleanly. His teleport-based playstyle also makes him hard to track in the ult radius.
Favorable Matchups
Layla (51% WR in Brody's favor): She's immobile and low range early. You out-poke her hard. Stack marks with S1 through the wave and she cannot safely last-hit.
Sun (58% WR): His clones are annoying but Sun himself is slow. Pick him out of the crowd with precise S1 shots and clean up with your ultimate once marked.
Carmilla (56% WR): Her CC requires her to be nearby. Brody's range keeps her out of optimal range and S1 poke whittle her down before she can engage effectively.
General Counter Tips
If you're against a CC-heavy lineup (Franco, Tigreal, Atlas), take Tough Boots and watch your positioning obsessively. One hook and you're dead. Use S2 to escape before CC lands, not after.
If enemies are building Dominance Ice, your attack speed (already low) gets further reduced. This matters less for Brody than other MMs, but be aware your mark-stacking pace slows down. Adjust by relying more heavily on S1 for marks and less on basic attacks.
#Tips for Solo Queue
Brody is one of the best solo queue gold laners right now. Here's what separates average Brody players from the ones who consistently carry:
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Always fire S1 through minions. Never shoot it in open air if you have a minion wave between you and the enemy. That's free marks left on the table.
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Don't S2 recklessly. It's your escape AND your engage. If you blow it to dash into range and miss the kill, you have no way out when they turn on you.
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Use your passive movement to dodge. When an assassin dashes at you, lock onto a minion and move sideways while still attacking. Many players don't expect the sidestep and waste their skill shots.
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Communicate your ult timing. If you have 4 marks on the enemy carry and your teammates know, they'll peel to keep you safe for that 1-second channel. If they don't know, they'll just watch you die trying.
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Shove wave before rotating. Brody pushes towers quickly with his high per-hit damage. After winning a trade in lane, always shove to the enemy turret before rotating. You gain gold, pressure, and your opponent loses XP.
#Frequently Asked Questions
Is Brody good in Season 39? Yes. He's A-tier with a 51.6% win rate. He's not the easiest marksman, but in the hands of a player who understands mark management, he's one of the most consistent gold lane carries.
What is the best battle spell for Brody? Flicker in most games. Execute if you're feeling aggressive and your team has solid peel. Skip Sprint entirely.
Should Brody build attack speed items? No. His attack animation is naturally slow and attack speed doesn't meaningfully change his output. Every item slot should go toward physical attack, crit, and penetration.
How do I counter CC heroes as Brody? Build Tough Boots and play with a roamer nearby. Use S2 proactively to dodge before CC lands, not after. If you're hit by Franco's hook or Tigreal's ultimate, you're already dead. Prevention is the only real counter.
Can Brody jungle? His marks no longer apply to jungle creeps, so his clear speed and camp synergy are much weaker than a dedicated jungler. Stick to the gold lane.