1.6.10MLBB Patch Notes: Buffs, Nerfs & Balance Changes
MLBB Patch 1.6.10 patch notes: every hero buff, nerf and balance change.
23
Adjusts
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Hero Changes(17)
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Equipment Changes(6)
System & Battlefield
Battlefield Adjustments
Battlefield Adjustments
There's a significant disparity in abilties between players of different ranks and their Emblem levels. As such, using the same set of values has become less suited for such a complex battlefield environment.
In light of this, we've decided to consider the rules of traditional sports tournaments (where changes are made to the rules of different tournaments in the same sport), in order to provide a better experience for players of every rank. The battlefield values will hence be individualized according to players' different ranks.
First, we'll be setting the Tournament Mode and Mythic Ranked Mode apart from other 5v5 modes. When taking part in Tournaments and Mythic Ranked matches, you'll enter an all new "Mythic Battlefield", in which Turrets, Creeps and Minions and other elements will be somewhat different from those of other modes. We'll continue to consider further individualized changes to even more ranks in future. We hope that doing so will not affect the core gameplay, and that these changes will instead reach the target groups effectively without impacting other players. In Ranked Mode, whether a team is assigned to "Mythic Battlefield" is determined by the highest-ranked player in the team.
We also added a button to the lobby of Custom Mode for easy access. Meanwhile, you can see the detailed adjustments to Mythic Battlefield via Battlefield
Overview - Mythic Battlefield
The following two adjustments are only applied to "Mythic Battlefield":
System Adjustments
System Adjustments
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Added effect icon tips for some equipment.
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Optimized the display effect of Kimmy's Basic Attack button.
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Added Classic + Ranked filters in Battlefield Statistics.
Bug Fixes & Game Optimization
Bug Fixes & Game Optimization
- ◆
Fixed an issue where the killers of the Lord were calculated incorrectly in some cases.
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Fixed an issue where enhanced Lord would occasionally charge at Turrets on other lanes. Now enhanced Lord will only charge at the Turret on the current lane.
- ◆
Adjusted the damage type of Beatrix's Basic Attacks with Wesker. The damage is now melee (that is, Beatrix can trigger a higher slow effect when equipped with Corrosion Scythe but cannot trigger the Marksman Emblem's "Weakness Finder" effect).
- ◆
Fixed an issue where the damage radii of the two attacks of Belerick's Skill 1 were inconsistent (slightly reduced the first attack's damage radius and slightly increased the second attack's).
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Fixed an issue where Paquito might not gain a Passive's stack if he was interrupted the moment he cast the Ultimate.
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Fixed an issue where Johnson could still use [Nitrous] when not in the car form.
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Fixed an issue where enemies' skills couldn't correctly lock on to heroes exposed during the Invisible state.
- ◆
Fixed an issue where enemies who attacked Hanzo's Demon Pneuma wouldn't attract Turrets' aggro.
- ◆
Fixed an issue where after hit by Silvanna's Ultimate, Lesley could still be attacked with Skill 1 activated.
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Optimized the mechanics of the Add Gold from Roaming button in Training Camp: Now only adds 300 progress, and the progress will not exceed 1500.
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Fixed an issue where the Mana of Sun's Doppelgangers were displayed incorrectly.
- ◆
Fixed an issue where Diggie's Skill 2 couldn't trigger Support Footwear's Dire Hit.
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Fixed an issue where the cooldown of Granger's Ultimate wasn't refunded based on the remaining Super Bullets when he died during the Ultimate.
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Fixed an issue where Yi Sun-shin's model would go down when he recalled on his Turtle Ship.
- ◆
Fixed an issue where the interruption effect of Alpha's Ultimate's airborne was different from that of other airborne.
- ◆
Fixed an issue where Alpha's Mystery Code couldn't be completed in some cases.
- ◆
Fixed an issue where Johnson's Ultimate Ready prompt didn't match the actual cooldown situation.
- ◆
Fixed an issue where certain slow effects couldn't trigger Fighter Emblem's Disabling Strike.
- ◆
Optimized the prompts in the following situations: Aldous/Angela's Ultimate cast fails when against an untargetable target.
- ◆
Optimized Lolita's gameplay experience. Lolita can now cast and trigger Flicker while charging for her Ultimate.
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The text of this patch is adapted from Liquipedia, licensed under CC BY-SA 3.0.
Patch 1.6.10 FAQ
These are the most common questions about Patch 1.6.10. Each answer reflects the changes detailed above on this page.
The previous update was Patch 1.5.96, available on its own patch notes page linked in the related resources below.