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MLBB Lineup Maker & Team Builder

Free MLBB lineup maker and team composition builder. Analyze hero synergy scores, damage balance, and CC chain potential for any 5-man lineup.

Gold Lane

Start here

Mid Lane

Click to add

EXP Lane

Click to add

Jungler

Click to add

Roamer

Click to add

Tap a lane above to start building, or pick a hero below

Build Around a Hero

Top picks this patch:

or try a template

How to Use the MLBB Lineup Maker

1. Pick a Lane Slot

Click any of the five lane slots (Gold, Mid, EXP, Jungle, or Roam) to open the hero picker. The tool highlights heroes that fit the selected lane so you can build faster.

2. Select Your Heroes

Browse the full hero roster or search by name, role, or lane. Click a hero to assign them instantly, or drag and drop for quick placement. Top picks for each lane are marked with a colored dot.

3. Reorder Your Lineup

Drag heroes between slots to swap lane assignments. Need your Fighter in EXP instead of Gold? Just drag the card to reorder without removing anyone from the team.

4. Analyze Your Comp

Watch synergy scores, the damage balance bar, and the CC chain indicator update in real time as you add heroes. The analysis panel flags weaknesses like missing frontline or all-physical damage.

5. Share Your Lineup

Copy a shareable URL, export your comp as an image, or post directly to social media. Send your lineup to teammates before ranked so everyone locks in on the same plan.

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Best Team Compositions in MLBB (Season 41)

The best MLBB team composition fills all five lanes (Gold, Mid, EXP, Jungle and Roam), pairs mixed damage (at least two physical and two magic heroes), and lands a CC chain that locks enemies for two or more seconds. Below are four proven Season 41 archetypes that hit those marks. Each one is pre-loaded: hit “Try This Comp” to drop the heroes into the lineup maker and start customizing. Last reviewed August 2026 for Season 41.

Beatrix

Beatrix

Gold

Kagura

Kagura

Mid

Yu Zhong

Yu Zhong

EXP

Ling

Ling

Jungle

Atlas

Atlas

Roam

Balanced Teamfight

Versatile across all game phases

The ranked standard for a reason. Beatrix and Kagura split your damage between physical and magic so enemies can't stack one defense type. Yu Zhong holds the EXP lane and dives the backline, Ling picks off low-HP targets, and Atlas anchors the frontline with devastating AoE engage.

Try This Comp
Brody

Brody

Gold

Vale

Vale

Mid

Ruby

Ruby

EXP

Yi Sun-shin

Yi Sun-shin

Jungle

Tigreal

Tigreal

Roam

Wombo-Combo / AoE Burst

Devastating teamfight potential

Chain AoE ultimates into one devastating teamfight. Tigreal groups the enemy team, Vale follows up with burst damage, and Ruby locks them down with constant CC. Yi Sun-shin holds the jungle, contests every Turtle, and closes the fight with a wide arrow barrage over the pile. Best run as a 5-man queue where you can time your engage.

Try This Comp
Bruno

Bruno

Gold

Eudora

Eudora

Mid

Paquito

Paquito

EXP

Hayabusa

Hayabusa

Jungle

Franco

Franco

Roam

Early Aggression / Snowball

Fast games, objective control

Every hero in this lineup spikes before level 8. Franco hooks targets for easy picks, Eudora one-shots squishies, and Hayabusa invades the enemy jungle relentlessly. The goal is to snowball kills into towers into Lord before the enemy scales. If the game drags past 15 minutes, you are in trouble.

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Wanwan

Wanwan

Gold

Cecilion

Cecilion

Mid

Edith

Edith

EXP

Fredrinn

Fredrinn

Jungle

Angela

Angela

Roam

Protect the Carry

Late-game scaling, hard to shut down

The entire team exists to keep Wanwan alive. Edith knocks divers off her and ejects into a ranged threat once her mech breaks, Fredrinn holds the jungle and turns everything the enemy throws at him into burst, Angela provides clutch shields and burst healing, and Cecilion adds magic damage from the backline. This comp gets stronger every minute. Stall to late game and let Wanwan carry.

Try This Comp

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Frequently Asked Questions

The strongest Season 41 comps share three traits: mixed damage (at least two physical and two magic sources), a reliable frontline initiator, and a CC chain that locks enemies down for two or more seconds. A proven baseline is Gold Marksman, Mid Mage, EXP Fighter, Jungle Assassin, and Roam Tank. This gives you range, burst, durability, pick-off potential, and engage. From there, flex picks depend on playstyle. Swap the Assassin for a second Mage if you want teamfight AoE, or run a Support roamer like Rafaela for sustain-heavy compositions.

Fill all five lanes first: Gold, Mid, EXP, Jungle, and Roam. Then check three things. Is your damage split between physical and magic? Do you have at least two heroes with hard CC? Is there a frontline hero who can absorb damage and start fights? If any answer is no, swap a hero. This builder runs those checks automatically and flags gaps like all-physical damage or no frontline so you can fix your comp before queuing.

Hero synergy measures how well two or more heroes complement each other in combat. Atlas grouping enemies with his ultimate sets up Ling's Tempest of Blades for a devastating AoE burst. Angela attaching to Chou gives him sustain during tower dives. High-synergy teams win more teamfights because their abilities chain together naturally. The synergy score in this tool factors in role diversity, damage balance, CC potential, and known hero partnerships.

Every competitive MLBB team needs a frontline (Tank or Fighter) to absorb damage and initiate, a carry (Marksman or Mage) for sustained damage output, a roamer (Tank or Support) for vision and peel, and a jungler for objective control. The fifth slot is flexible. Some teams run double carry for late-game scaling or double frontline for dive compositions. Use the composition checklist in the team builder to verify your lineup covers all essential roles.

Five-man lineups win through coordination, not just hero strength. The best ranked squads build around a wombo-combo core where ultimates chain together. Atlas + Claude groups enemies into burst damage, Tigreal + Odette sets up devastating AoE, and Franco + Aurora locks targets with a hook-into-freeze chain. When queuing as five you can also coordinate bans and picks. Plan your lineup in the team builder, then practice your pick-ban phase in the draft simulator.

Read the enemy comp's win condition. All-physical lineup? Stack armor and win. Dive-heavy assassins? Pick peel heroes like Khufra, Chou, or Akai who punish gap closers. Late-game scaling comp? Draft early-game bullies and force objectives before they power up. This tool warns you when your own comp has exploitable weaknesses, and the counter picker shows per-hero matchup data so you can find the exact answer to any threat.

Damage balance is the mix of physical, magic, and true damage dealers on your team. A lineup with four physical heroes and zero magic dealers gets shut down easily because the enemy just stacks armor items. Aim for at least two physical and two magic damage sources so enemies have to split their defense builds. The damage balance bar in the team builder shows your team's distribution at a glance.

Related MLBB Tools

The MLBB Lineup Maker is a free team composition planner and lineup builder for Mobile Legends: Bang Bang. Use it as a lineup maker, comp builder, or strategy planner for your ranked games. Updated for Season 41 with the latest hero roster and synergy data. Stats sourced from official MLBB APIs. Not affiliated with Moonton.