
Moskov build · 11,050 gold
Malefic Gun replaces Malefic Roar
Use when the enemy has only moderate armor and Moskov needs safer attack range to keep piercing through the first target.
Wind of Nature replaces Sea Halberd
Use if a physical assassin or fighter can reach Moskov before anti-heal value decides the fight.
Haas's Claws replaces Sea Halberd
Use when the enemy front line is durable but not built around healing, shielding, or extra-HP bruisers.
Tank-breaking setup for grouped fights where Moskov can stand behind peel and pierce through the nearest durable target.
Combined Stats
6/6 slots
Total Gold
11,050g