
Miya build · 11,050 gold
Malefic Gun replaces Sea Halberd
Use when the enemy has armor but not enough healing or shield value to justify anti-heal.
Wind of Nature replaces Sea Halberd
Use if a physical diver or enemy marksman decides fights before Miya can finish the frontline.
Rose Gold Meteor replaces Sea Halberd
Use when the main threat is magic burst and the team still needs Miya to keep hitting the nearest target.
Anti-frontline setup for games where Miya must keep firing through durable targets and repeatedly trigger attack effects with Moon Arrow.
Combined Stats
6/6 slots
Total Gold
11,050g