2.2.26MLBB Patch Notes: Buffs, Nerfs & Balance Changes
MLBB Patch 2.2.26 balance update: 3 hero buffs including Aldous, Belerick and Lukas, 3 nerfs.
3
Buffs
3
Nerfs
1
Reworks
3
Adjusts
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Hero Changes(10)


Hero Features: An Assassin who stays hidden and waits to strike, then eliminates targets with swift skill combos. From the Designers: Staying hidden and launching close-range ambushes are the core features of Natalia. Therefore, we will retain these features in the revamped Natalia while optimizing synergy between her skills. We've redesigned her Passive, Skill 2, and Ultimate. Our goal is to preserve the element of surprise in her Assassin gameplay while adding more variety to attack timing and skill combos.

After hiding in a bush, Natalia enters Conceal. During Conceal, she applies full stacks of [Alert Mark] to nearby enemy heroes and creeps. Basic Attacks against targets with max stacks of [Alert Mark] are enhanced. Staying near an enemy hero with max stacks for too long ends Conceal.

Retained the directional dash and the ability to recast the skill after hitting an enemy.

Natalia releases smoke. While inside the smoke, she enters Conceal faster, and taking damage does not end Conceal. Using Claw Dash or an enhanced Basic Attack outward from within the smoke extends the smoke in that direction.

Natalia dashes to the target location and strikes enemies within her Attack Range multiple times, dealing Physical Damage. Natalia is invincible while attacking.
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System & Battlefield
Battlefield Adjustments
Battlefield Effect Test
New Battlefield Effects are here! Visuals related to this gameplay are in testing and do not represent final quality. We will continue to optimize gameplay, values, and visuals. We hope you'll try them out and share your feedback with us.
We will make the relevant gameplay available at a later time after this week's patch update.
The battlefield effects tested in this patch are as follows:
Glowing Lantern: Periodically, a random lane is selected, and one hero from each team in that lane becomes the Lantern Bearer. The first team to defeat the enemy Lantern Bearer within the time limit earns a team-wide reward and lights the Golden Lantern at their Base.
Golden Turret (~)
We've noticed that teams falling behind early had difficulty making a comeback in this mode. To keep Turret gold rewards high without making matches too long, we've adjusted Turret defense mechanics.
Removed Effect: Extra HP for Inner Turrets and Base Turrets.
Added Effect: All Turrets gain significantly increased Hybrid Defense during the first 12 minutes.
Healing Turtle (~)
We've noticed that the income from killing the Turtle in a lane was significantly lower than that from a minion wave, leaving the defending team at an additional economic disadvantage.
Therefore, we've significantly increased the Gold and EXP from killing an enemy Turtle. This income is shared among allied heroes within range and now roughly matches that of a minion wave.
System Adjustments
MLBB Community Academy Beta Now Live
To help players learn hero strategies in-game, we've merged the Layla's Workshop entry on the main interface with the new community guides section.
1. Find guide videos for all heroes in the MLBB Community Academy.
2. Layla's Workshop is still accessible as a tab within the new entry.
Mode Adjustments
Hero Stat Adjustments
Overall stat boosts for Assassins.
Reduced the stats of the following heroes: Irithel, Barats, Hanabi, Lunox, Kalea, Moskov, and Valir. Increased the stats of the following heroes: Mathilda, Faramis, Tigreal, Badang, Kagura, Jawhead, Chip, Baxia, Hilda, Silvanna, Zilong, Arlott, Minsitthar, Uranus, Kaja, Brody, Harith, Aldous, Franco, Grock, Johnson, Fredrinn, Chou, and Khaleed.
Card Stat Adjustments
Reduced the stats of the following cards: Epic (Purple) Quality: Berserker, Balanced Growth, and Tiny Build. Legend (Gold) Quality: Evolving Malefic Gun, Power of Einherjar, Automated Swords, Windrider, and Hyperfire.
Increased the stats of the following cards: Epic (Purple) Quality: Big Guy and Magic Hat. Legend (Gold) Quality: Wraith Chains and Phantom Armor.
Adjusted the quality of the following card: Slow but Deadly - Legend (Gold) Quality >> Epic (Purple) Quality.
General Mode Attributes Adjustments
Adjusted to: Global healing effect is reduced by 25% before 6 minutes and by 50% after 6 minutes.
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Patch 2.2.26 FAQ
These are the most common questions about Patch 2.2.26. Each answer reflects the changes detailed above on this page.
Patch 2.2.26 buffs 3 heroes, with headline buffs for Aldous, Belerick and Lukas. The full buff list with exact stat changes is on this page.
3 heroes were nerfed in Patch 2.2.26, including Atlas, Dori and Gloo. Open each hero card on this page for the exact changes.
The previous update was Patch 2.2.24, available on its own patch notes page linked in the related resources below.