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Patch Notes

2.1.82MLBB Patch Notes: Buffs, Nerfs & Balance Changes

MLBB Patch 2.1.82 balance update: 2 hero buffs including Hanzo and Hirara, 4 nerfs plus Roaming changes.

4

Buffs

5

Nerfs

3

Adjusts

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Hero Changes(9)

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Equipment Changes(3)

System & Battlefield

Equipment Adjustment

Unique Passive - Sunder (New)

Basic Attack critical hits deal extra True Damage to the target.

New Battlefield Effects

Battlefield Effect Test

New battlefield effects are back! We have made some optimizations based on feedback from the last test and added a new effect.

The art performance for this gameplay is a test version and does not represent the final quality.

We will make the relevant gameplay available at a later time after this week's patch update.

The Battlefield Effects tested in this patch are as follows:

Nowhere to Hide

Optimized Crystal locations, making it easier for roaming heroes to pick up.

Fire Turtle

New Effect - Golden Turret: Greatly increased the Gold shared to the entire team when any Turret is destroyed. Inner Turret and Base Turret HP are also increased.

Increased the Gold granted by each Turret to every hero by 80.

Increased Inner Turret and Base Turret HP by 1000.

Other Adjustments

Control Optimizations

We've optimized the skill buffering mechanic: when your hero is controlled, quickly releasing the skill will stop it from being buffered, preventing accidental casts when the control effect ends.

The detailed rules are as follows:

If you release a skill within 0.3s after a control effect is applied to your hero, the skill will not be buffered.

If you release it after 0.3s, the skill will be buffered and cast automatically when the control effect ends.

Namecard Feature

New Feature

The brand-new Namecard feature is now live, featuring a larger display area and more content to show off! We look forward to seeing your personalized Namecard!

A larger display area allows you to show off your favorite heroes.

More display content provides various ways to show off your progression.

Added in-match and non-match achievements. Whenever you accomplish something impressive inside or outside of a match, it will be automatically displayed on your Namecard. You can go to the edit screen to equip them and check the details.

This update marks the debut of the brand-new Namecard feature. We look forward to your feedback and suggestions. Our goal is to provide a faster way for everyone to show off themselves and connect with others in the game!

Season Achievements

Update Content

Temporarily removed the feature where the lane icon changes color after sending the Season Achievement level.

Also removed the feature where the lane icon changes color on the Lane Selection and Recent Matches screens in the lobby.

Honor Badge

Update Content

We've adjusted the minimum Season Achievement level required to equip it on the Honor Badge screen to Lv.4. Go try it out!

Auction House

Auction House

The Auction House on the Advanced Server is now open for testing again. Players can list, browse, and purchase items as usual.

Brawl

Yi Sun-shin

Fixed an issue regarding Yi Sun-shin and re-enabled the hero.

Faramis (↓)

Passive - Respawn Time Reduction Per Soul Fragment: 3% >> 2%

Skill 2 - Damage Decay Optimization: After hitting the same target more than 3 times with a single skill cast, subsequent damage decays to 50% >> 60%.

Chaos Clash

Super Winter Crown

Upgrade your Winter Crown. You can move while using it. Gains 2,000 Gold.

Vampire

Upon entering battle, drains a certain amount of HP from all nearby enemy heroes every 6s.

Fast Mage

Moving a certain distance reduces all skill cooldowns by 1s.

Crit Charge

Casting skills and hitting enemies with attacks grants Charges. Each Charge increases Crit Chance.

Tough Recovery

Gains extra Healing Effect based on your Hybrid Defense.

Alchemy

After casting the Ultimate, gains extra Gold for dealing damage, taking damage, healing, or moving a certain distance within a period of time.

Medical Airplane

After moving a certain distance, applies a small shield to an ally.

Magic Web

Links you and allied heroes, dealing damage to enemies along the links' paths.

Overload Recovery

Your excess healing is converted into a shield.

Mana Cost: 100-0 >> 100 at all levels

Frozen Sea Showdown

Update Content

The official map is now available in the trial version.

Fixed an issue where the warning indicator for Thunderbolt might not match its actual effect range.

Added a warning indicator for Trick Hook, and reduced its overall range and angle by 20%.

Tide Siege

Update Content

Scene-related content has been replaced with official resources.

Added new bosses: Alice and Thamuz.

Added some new Buffs.

Endless Mode

Adjusted the attributes and prices of all tier 2 boots to bring their value closer to that of other equipment.

Slightly reduced the Gold provided by two creeps in the jungle.

Adjusted the strength of monsters after Wave 18 to align with other changes.

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Patch 2.1.82 FAQ

These are the most common questions about Patch 2.1.82. Each answer reflects the changes detailed above on this page.

Patch 2.1.82 buffs 2 heroes, with headline buffs for Hanzo and Hirara. The full buff list with exact stat changes is on this page.

4 heroes were nerfed in Patch 2.1.82, including Balmond, Freya, Gloo and Paquito. Open each hero card on this page for the exact changes.

Roaming Blessings now gain EXP and Gold from dealing damage, revealing vision and sharing minion income, with the per-instance income reduced. The full Roaming Blessing changes are in the equipment section on this page.

The previous update was Patch 2.1.80, available on its own patch notes page linked in the related resources below.