4
Buffs
2
Nerfs
1
Reworks
2
Adjusts


Slightly reduced the Ultimate's strength.

200-360 (+ 80% Total Physical Attack)

400-720 (+160% Total Physical Attack)

Added the Avatar Quick Cast feature in the skill settings. Under [Lock-on Targeting], you can now drag directional skills directly to a hero's avatar for a quick cast.
Optimized targeting logic in [Lock-on Targeting] mode: Within 3s of losing a hero lock, if no new targets are acquired, the previous lock will be restored.
Optimized the locking status display in [Lock-on Targeting] mode: Casting a skill on a locked enemy hero will no longer change the current hero lock status.
Added a Diamond expenditure limit for purchases (Bid and Buyout Prices).
Adjusted the Protection Point feature for high-demand lanes in lane matchmaking. Previously, you could earn Protection Points for selecting high-demand lanes once per day. Now: Use Flex Pro for matchmaking to receive Protection Points if the match is lost. You can get Flex Pro protection up to 5 times per day.
`Added a secondary notification area`: Displays all your own highlights notifications, visible only to you.
`New highlight types`: Added more highlight types based on the current ones to cover more excellent in-match behaviors. Specific trigger rules will be announced in future patches. Stay tuned!
Added Like targets to the in-match Like button.
Revamped the like received notification to display the avatars of the liker and the liked.
Highlight Co-op Likes: You can now Like teammates who assisted in your Highlights in matches.
The teammates you liked can also like you back.
The new Battle Achievement interface will display your teammates' match data and honors, and allow you to give them a Like.
If you want to view your personal achievement details, you can tap your personal honor badge to go to the corresponding interface.
Post-match Likes are now more prominent. Even if you've already left the Results screen, you'll still receive real-time notifications for Likes from your teammates.
Equipment can still be purchased for a short time after leaving the spawn area, but this will end early upon entering combat.
Added a new interaction skill. Use it to play Recall animations and visual effects to interact with the opponent. This skill provides no actual effects.
The barrel can still be picked up by others after being picked up and has an infinite duration. It will enter cooldown after use and can be picked up again once the cooldown is over.
Scene performance optimized. Fixed an issue where the Crab always moved along one side. Now, the Crab will move toward the other side after crossing half of the river.
`New Crab Skill - Star Shatter`: Fires an [Astral Sphere] in the target direction, exploding upon hitting an enemy hero to deal 15% of their Max HP as damage and stunning them for 0.6s. The damage increases with the [Astral Sphere]'s travel distance, up to 6 times the original damage.
`The Hunt`: Movement Speed Boost During Conceal: 15% Conceal. 70%. Becomes untargetable during
Crab skills and Chest skills are no longer lost upon death.
The damage penalty during hook displacement now ends immediately after the hook effect ends.
Franco's Passive Movement Speed Boost: 30% `>>` 15%. Franco's Base Movement Speed is increased by 10%.
Removed the obstacle on the round platform around the Chest.
Balanced the strength between different Bosses and added a damage cap for Bosses against creeps.
The Turtle now has a chance to appear among the Elite creeps after Wave 18.
Balanced the late-game strength of different heroes.
[Mythical Honor] Damage boost is adjusted to Adaptive Attack. Revamped [Retribution Instinct] and slightly reduced [Walking Spring].
Removed the hero Eudora.
Added an extra skill to Boss Alice to better synergize with her Ultimate.