
Tank Emblem is the frontline anchor: +500 HP, +10 Hybrid Defense, +4 HP Regen, and a talent tree that scales defensive stats into actual threat.
The 3-talent setup most Tank users will pick by default.
Gain 225 extra max HP.
Increase Defense at Low HP When HP is below 50%, Physical & Magic Defense are increased by 15
HP-Based AOE Damage After the next Basic Attack, deal 100(+7% Total HP) Magic Damage to nearby enemies Cooldown: 15s
Vitality stacks with the emblem's +500 HP for a brutal level-1 HP pool. Tenacity keeps you alive once the enemy burns cooldowns. Concussive Blast converts that HP into teamfight damage, which is the one thing tanks otherwise lack.
2 talents available. Pick up to 2 for your loadout.
Gain 225 extra max HP.
Increase Defense at Low HP When HP is below 50%, Physical & Magic Defense are increased by 15
1 game-defining passives. Pick 1 for your loadout.
HP-Based AOE Damage After the next Basic Attack, deal 100(+7% Total HP) Magic Damage to nearby enemies Cooldown: 15s
Hand-picked heroes whose kit and playstyle extract the most value from this emblem.








Decision cues for when this emblem beats the alternatives.
Bread and butter for every main tank, roamer, and durable support. Engage-focused tanks like Tigreal, Atlas, and Khufra care more about surviving the first 3 seconds of a fight than dealing damage, and this emblem buys that time.
Consider dropping to Support Emblem instead if your team needs more cooldown on rotations (roaming Mathilda, Angela) or if you're a peel-only tank who never initiates.
The meta loadout is Vitality, Tenacity, Concussive Blast. Vitality stacks with the emblem's +500 HP for a brutal level-1 HP pool. Tenacity keeps you alive once the enemy burns cooldowns. Concussive Blast converts that HP into teamfight damage, which is the one thing tanks otherwise lack.
The Tank Emblem is designed for Tank, Roamer, Durable Support. It provides +500 HP, +10 Hybrid Defense, +4 HP Regen as base stats.
Three talents total. You mix Standard and Core talents from this emblem's pool. You cannot pick more than three, and you cannot mix talents from other emblems.
Standard talents give straightforward stat bonuses and utility passives. Core talents are the headline combat passives that define the emblem's identity. Liquipedia groups them this way to reflect the in-game talent pool structure.