
Irithel build · 10,930 gold
Wind of Nature replaces Rose Gold Meteor
Use when the crowd control is manageable but physical burst is the actual kill threat.
Blade of Despair replaces Rose Gold Meteor
Use after your team proves it can cleanse or block the first engage for you.
Sea Halberd replaces Malefic Gun
Use when anti-heal or anti-shield is required before range can decide the fight.
Cleanse setup for stun-heavy drafts where Purify and Rose Gold Meteor buy the first second Irithel needs to keep moving.
Combined Stats
6/6 slots
Total Gold
10,930g