Mid Siege Default

Midlane Standard Build
Chang'e build · 12,060 gold
Situational Swaps

No consistent blue buff, no talisman. Don't replace Arcane before finishing Wishing Lantern.

against cc/magic burst. You can consider building these directly instead of Arcane, though you'll find yourself lacking a lot of early damage. If you build Arcane, don't replace them before finishing Wishing Lantern

Late game replacement for Arcane if you don't want either of the other options. Don't replace Arcane until you finish Wishing Lantern.

Immortality replaces Enchanted Talisman
Need for safety against getting deleted? Keep in mind that this will NOT keep you safe in isolation, whoever kills you will just kill you again after you revive. It's no substitute for playing safe.

Want additional general safety? Here you go. Keep in mind that you can still be killed quite easily, this just adds a bit of safety.

Athena's Shield replaces Enchanted Talisman
For when you find yourself unable to help dying to magic burst. Keep in mind that this does close to nothing to help you against non-magic damage.
Build Notes
Arcane boots first for early power, Glowing Wand for Antiheal, Holy Crystal for magic power and damage, Divine Glaive for damage despite magic armor, Wishing Lantern for damage despite HP. These 5 are basically your gold standard into just about any comp. Conclude with Talisman for ability spam and infinite mana without needing blue buff. Alternatives are Blood Wings and Immortality for surviviability. Also once youre full build swap boots for Speed boots, or Mana boots if you don't have Talisman and can't consistently have blue buff. You may consider Tough Boots against e.g. Eudora. When enemy builds a lot of early magic armor (e.g. because you have too much magic damage), build divine glaive before holy crystal. If youre very far behind, consider advancing both glaive and lantern before holy crystal. Spells, Purify against cc, Flicker when you don't need it (if you grab flicker, consider swapping Bargain Hunter for PYT to reduce the cooldown). Situationally you might consider Flameshot if its sufficient to keep you safe. Be very careful about doing this. Draft Notes: Avoid picking her into Estes. He will outheal your damage, even with antiheal. Take care against Fanny Ling Joy Hanzo etc. The few of them can basically kill you whenever they encounter you unless you burn your spell to even have a chance of getting away. Take note of Lolita, she'll love using her shield to reflect your ult. It's possible to play into her, though tough and tricky. You will not be able to carry against her, so if you do face her play for your teammates. There is a lot of stuff in the game that can easily kill Chang'e, nevertheless if you know how to play she can still be very good. Most of those threats, especially the common ones, you can counter with your summoner spell, other than that, Chang'e mainly plays by just staying safe at a distance and scaling. You can play her gold lane quite well, just need to get through the early game until you reach level 4 and get ult (play safe).
Combined Stats
6/6 slots
Total Gold
12,060g
- Magic Power+450
- Magic Penetration+40%
- Magic Penetration+10
- HP+600
- Mana+400
- Movement Speed+40
- Movement Speed+5%
- Cooldown Reduction+25%





