Skip to content
Patch Notes

1.7.68MLBB Patch Notes: Buffs, Nerfs & Balance Changes

MLBB Patch 1.7.68 patch notes: every hero buff, nerf and balance change.

1

New

24

Adjusts

Advertisement

For the upcoming March season, aside from the usual hero adjustments, we've also optimized the gameplay of some older heroes such as Layla and Freya. We hope they'll be back with a spring in their step, ready to shine upon the battlefield! We've also optimized 6 lesser-used equipment (Sea Halberd, Necklace of Durance, Twilight Armor, Rose Gold Meteor, Blood Wings and Thunder Belt) and 2 Battle Spells (Aegis and Revitalize) to hopefully make them more viable options in battle. Additionally, for the upcoming Season 28, we will be launching a new Mythic system with a new rank, new Display Logos for Mythic ranks, and optimized the Mythic Points system into the Stars system. Reach 25 and 50 stars in Mythic to get upgraded appearances for Mythic stars. We've also optimized the Placement Match experience and added a new Mythic Rank Exclusive Skin Voting system (avaliable after reaching Mythic rank, vote for 1 out of 6 heroes). Added "Road to Mythic" challenges at Mythic rank that will grant the S28 Profile Namecard Background and Personal Profile Background. Reach Mythical Glory rank to upgrade them. Good luck in the new season!

Hero Changes(11)

Minsitthar
New Hero
Minsitthar hero icon

Spear of Glory and King's Calling are Minsitthar's core skills, so we've kept their gameplay the same (with some optimizations) in this revamp. In addition, we've redesigned his Skill 2 and Passive to provide more damage and control to his kit. This redesign focuses on maintaining his roaming role while exploring the possibility of taking the Exp Lane. We've also given Minsitthar a complete makeover. With this revamp, the courageous warrior shall reclaim his rightful glory! A courageous warrior who excels in battle with spear and shield.

Skill Kit
Passive
PassiveMark of the King

Minsitthar's Basic Attacks and skills apply a stack of Mark of the King. Upon reaching 5 stacks, the next attack will detonate all Marks to deal a large amount of damage and stun the target, and restore HP to Minsitthar.

Skill 1
Skill 1Spear of Glory

When pulling back his spear, Minsitthar will pull all enemy heroes in its path to him.

Skill 2
Skill 2Shield Assault

Minsitthar holds up his shield, reducing incoming damage from the front for a period of time.

Skill 2
Skill 2Shield Assault

While in this stance, Minsitthar's Basic Attacks will hit all enemies in a rectangular area and have increased Attack Speed.

Ultimate
UltimateKing's Calling

Minsitthar's Ultimate now prevents all enemies in its area from using all movement abilities.

Ultimate
UltimateKing's Calling

Summoned Royal Guards can also trigger Minsitthar's equipment effects with their attacks.

Ultimate
UltimateKing's Calling

Slightly increased the cast range.

Ultimate
UltimateKing's Calling

Reduced the effect's duration.

Advertisement

Equipment Changes(14)

System & Battlefield

Battlefield Adjustments

New Map

The brand-new map "Harmonia" is available free for a limited-time! Featuring a new design, with new models, effects, and more. And the "Harmonia" Lord is stepping into the fray, too. Check it out!

[Lord] (↑)

The Enhanced Lord can now use Turret Clash against all turrets it encounters after the 12-minute mark, instead of only the first one.

Battle Spells

We've adjusted Aegis and Revitalize to more clearly differentiate them from Vengeance. Heroes of different roles should now have more viable choices for defensive Battle Spells.

Role Adjustments

As the meta evolves, certain heroes have gone through a lot of changes compared to their original playstyle and abilities. Therefore, we decided to update their roles to better fit their playstyle.

: Grock: Tank → Tank/Fighter

: Johnson: Tank → Tank/Support

: Carmilla: Support → Support/Tank

: Kaja: Fighter/Support → Support/Fighter

: Ruby: Fighter/Tank → Fighter

: Fredrinn: Tank/Fighter → Fighter/Tank

: Paquito: Fighter → Fighter/Assassin

: Yin: Fighter → Fighter/Assassin

: Benedetta: Assassin → Assassin/Fighter

: Harley: Mage/Assassin → Assassin/Mage

Lane Position Adjustments

Silvanna: Exp Lane/Jungling → Exp Lane/Roaming

Cyclops: Mid Lane → Mid Lane/Jungling

Removed Jungling classification from the following heroes: Lapu-Lapu, Argus, Selena, Masha, Popol and Kupa.

System Adjustments

MMR Function Optimization

  • ◆

    Bonuses and Protection that affect Hero Power are now shown more clearly on the post-game screen.

  • ◆

    The best title obtained each season is now recorded on your Favorite Heroes page.

  • ◆

    Adjusted the minimum score required to enter each level's leaderboard, as well as the amount of points gained at each rank.

Ranked Mode Adjustments

  • ◆

    Optimized the Mythic Points system to the Stars system and added a new rank, Mythical Honor, at 25 stars.

  • ◆

    Added "Road to Mythic" challenges at Mythic rank. Complete them to get the S28 exclusive Profile Namecard Background and Personal Profile Background, and unlock upgraded versions of them at Mythical Glory rank.

  • ◆

    Every season, you can get 10 Mythic Coins by winning 10 Ranked matches after reaching Mythic rank. Collect 40 Mythic Coins to exchange for the Mythic Exclusive Skin coming later.

  • ◆

    Reach 25 and 50 stars in Mythic to get upgraded appearances for Mythic stars.

  • ◆

    Optimized the Placement Match experience. The stars you earn during placements will be applied after you complete your Placement Matches.

  • ◆

    Optimized Mythic rank matchmaking.

Recharge Event Rule Adjustments

After the version update, buying/subscribing to/renewing Weekly Diamond Passes or subscribing to/renewing Weekly Ticket Passes/Monthly Ticket Passes will all count toward Recharge Events and grant the following task progress:

: Weekly Diamond Pass/Weekly Diamond Pass Subscription: Progress +100

: Ticket Monthly Subscription: Progress +150

: Ticket Weekly Subscription: Progress +50

Other

Changed the Flag Change Card cooldown period to 3 months. Flag Change Cards will also be available for 70% off.

Bug Fixes and Optimizations

Bug Fixes and Optimizations

  • ◆

    Optimized game Terms and their descriptions in the Tutorial.

  • ◆

    Optimized the display for the Disarm and Blink Disabled markers shown during combat. They've been relocated from above a hero's head to beneath their HP bar.

  • ◆

    Fixed an issue where some menus would cause crashes.

  • ◆

    Fixed an issue where Lolita's Enhanced Basic Attacks would end when it's not used (also fixed on the Official Server).

  • ◆

    Fixed an issue where Gloo would remain on Hayabusa after he used his Ultimate.

  • ◆

    Fixed an issue where Gloo would remain on Wanwan after she used her Ultimate.

  • ◆

    Fixed an issue where the animation of the knockback on Chou's Ultimate didn't fully match its control duration.

  • ◆

    Fixed an issue where Odette's enhanced Basic Attacks couldn't trigger Attack Effects.

  • ◆

    Fixed an inaccuracy with the damage of the second part of Lapu-Lapu's enhanced Ultimate.

  • ◆

    Fixed an issue where the damage of Wanwan's Ultimate didn't properly scale with level.

  • ◆

    Fixed an issue where the blocked damage of Badang's Skill 2 didn't properly scale with level.

  • ◆

    Fixed an issue where the description and numbers on Argus' Ultimate's status icon weren't displayed correctly.

  • ◆

    Fixed an inaccuracy with the damage description of Edith's Skill 2.

  • ◆

    Fixed an inaccuracy with the description of Lapu-Lapu's passive.

  • ◆

    Fixed an inaccuracy with the cooldown description of Xavier's Skill 2.

  • ◆

    Fixed an inaccuracy with the movement speed description of Pharsa's Skill 4.

  • ◆

    Fixed an issue where the movement speed of Hylos' Ultimate didn't increase with the skill level.

  • ◆

    Fixed an issue where Hilda's Basic Attacks did not match the effects.

  • ◆

    Fixed an issue with Johnson's Skill 1 description where the stated Physical Attack bonus was slightly off.

  • ◆

    Optimized the visual effects when control immunity triggers.

  • ◆

    Fixed an issue where Turret Protection takes effect after a long delay when allied minions die within the enemy turret's range.

  • ◆

    Fixed an issue where Tigreal's passive was not correctly blocking additional damage triggered by Basic Attacks.

  • ◆

    Fixed an issue with Windtalker not getting the correct cooldown reduction from Basic Attacks.

  • ◆

    Fixed an issue where players would rarely lose sound in matches.

Advertisement

View Original Source

The text of this patch is adapted from Liquipedia, licensed under CC BY-SA 3.0.

Patch 1.7.68 FAQ

These are the most common questions about Patch 1.7.68. Each answer reflects the changes detailed above on this page.

The previous update was Patch 1.7.58, available on its own patch notes page linked in the related resources below.