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Patch Notes

1.6.94MLBB Patch Notes: Buffs, Nerfs & Balance Changes

MLBB Patch 1.6.94 patch notes: every hero buff, nerf and balance change.

3

Reworks

21

Adjusts

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Aside from the usual hero revamps, the upcoming Project Next update will also be featuring exciting changes to the game universe. We'll be introducing a whole new Necrokeep led by its magnificent ruler, Vexana, and her two aides, Faramis and Leomord. These three are set to breathe life back into their cursed land! Meanwhile, we're looking forward to kicking off a new season this June with mid-lane mages taking center stage. We'll be focusing on new changes with the mid-lane minions while reducing the impact of junglers on other heroes during the laning phase. We're also rolling out a series of equipment and hero adjustments that will allow mages to play a more significant role on the battlefield. Compared with the previous season, we'll be more mindful of the extent of the adjustments we introduce this season. For S25, Rise of Necrokeep, we're bringing you brand new rewards including Rank Protection Cards and MVP Star Up Cards for specific ranks as well as special skin tags for the Season Finale skin based on your highest rank during the season. The battlefield Ul has also been optimized for clarity and precision in order to provide you with a better in-match experience!

Hero Changes(17)

Vexana
Hero Revamp
Vexana hero icon
VexanaREVAMP

A mage with outstanding crowd control and the ability to summon an Undead Knight to assist her in battle. We designed a new Ultimate for Vexana and optimized the mechanics of her other skills to enhance her overall skill synergies.

Updated Kit
Passive
PassiveNether Touch

Enemies hit by Vexana or her Undead Knight will explode upon death.

Skill 1
Skill 1Deathly Grasp

Vexana unleashes a Phantom Claw that terrifies the first enemy hero hit. Phantom Power will then erupt at the enemy hero's location, dealing damage to nearby enemies and terrifying them.

Skill 2
Skill 2Cursed Blast

After a short delay, Vexana strikes the target area with a blast of Nether Energy, dealing damage to enemies within.

Ultimate
UltimateEternal Guard

Vexana summons an Undead Knight at the target location, dealing damage to enemies hit and knocking them airborne. The Undead Knight will then join Vexana in battle for some time.

Faramis
Hero Revamp
Faramis hero icon
FaramisREVAMP

An extraordinary team support who can navigate the battlefield with ease and breathe extra life into allies. We've optimized the casting experience of Faramis's Skill 1 and 2 and redesigned his Ultimate for greater compatibility with different scenarios.

Updated Kit
Passive
PassiveVicious Retrieval

Faramis can now more easily acquire soul fragments. The soul fragments can also enhance his damage.

Skill 1
Skill 1Shadow Stampede

Faramis can now move through terrain in the Shadow state, and can cast the skill again to leave the state and pull marked enemies toward him early.

Skill 2
Skill 2Ghost Bursters

With an optimized casting experience and range, Faramis can now hit enemies more easily and at longer distances.

Ultimate
UltimateCult Altar

Faramis transforms his surroundings into the Nether Realm, granting affected allied heroes (including himself) extra HP and a chance to "cheat death".

Leomord
Hero Revamp
Leomord hero icon
LeomordREVAMP

A fearless and loyal knight designed to dominate mid to late game. Leomord's launching with new skill animations and special effects as well as enhanced damage for optimal mid to late game performance.

Updated Kit
Passive
PassiveThe Oath Keeper

We've lowered the requirement for Leomord to launch critical strikes while increasing his damage and lifesteal ratio.

Skill 1
Skill 1Momentum

With an optimized casting experience, Leomord can now cast this skill more frequently while dealing higher damage.

Ultimate
UltimatePhantom Seed

An optimized casting experience and increased defense scaling will see Leomord, riding Barbiel more confidently into the battlefield.

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Equipment Changes(7)

System & Battlefield

Battlefield Adjustments

Minions

By adjusting the composition of mid-lane minion waves, we expect mage heroes to be able to push and roam more easily.

Adjustment I

Laning heroes have typically shared minion rewards with allied junglers, affecting the rate at which they level up. We expect this recent adjustment to address this.

: First 5 Minutes: Heroes equipped with Retribution can no longer gain Gold and EXP from minions when there are allied heroes without the Roaming footwear around. Reduced Minion Rewards: 30% → 50%

Adjustment II

Following the above adjustment, we've noticed couple of extreme cases where disadvantaged junglers fell way behind within the first 5 mins, so we're also introducing a way for them to catch up.

: New Mechanism: When a jungler is 2 or more levels behind the enemy in the first 5 mins, their EXP gain gets a slight boost.

Adjustment III

We want both sides to have a fair chance in the fight over Turtle and Lord.

Retribution's damage against creeps is no longer affected by damage boosting effects.

Creeps

We want to help Junglers better handle jungle invasions, especially when the invaders can knock or drag the creeps out of the leash range.

: New Effect: When out of the leash range for the first time, the creep gains 50% extra Movement Speed until it moves back to the range.

: New Effect: After moving back to the range, the creep will stop recovering HP and re-enter the battle state upon taking damage. (Only for the first time.)

By adjusting the time of the first spawn, we expect that junglers will be able to farm more safely at the beginning.

: First Spawn: 25s → 20s

Lithowanderer

By adjusting the time of the first spawn, we expect that more mid laners will be able to join the fight over the creep.

: First Spawn: 43s → 48s

Other

  • ◆

    Renamed the Camera Shift option to Aim Panning.

  • ◆

    When Aim Panning is enabled, the camera pans toward your aiming direction, when you cast directional and location-based skills.

  • ◆

    Optimized the indicators of some heroes' movement skills so they are now consistent with the heroes' actual destinations. Affected heroes include: Lapu-Lapu, Gatotkaca, Guinevere, Terizla, Silvanna, and Khaleed.

  • ◆

    Optimized the skill range indicators for all heroes. When an indicator overlaps with obstacles, it'll be shown semi-transparent (instead of completely blocked).

  • ◆

    Optimized some of the Battle Spell icons.

  • ◆

    Optimized the heroes' ability values. Skill Effects is replaced with Control Effects, and all damage abilities from Basic Attacks and skills are summarized in Offense.

System Adjustments

Report System

  • ◆

    Extra Credit Points deducted due to player reports are now informed within an hour after the match ends.

  • ◆

    During this period, you can report players via the match history

  • ◆

    Optimized the Report Result screen.

Other

  • ◆

    You can now see how a follower found you on the Followers list (up to 100) and the new follower prompt window.

  • ◆

    Friends' nicknames are now displayed in more places, including Friend Gifting and the Affinity system.

  • ◆

    Optimized the image cropping function for custom avatars. You can now flip and rotate the uploaded image.

  • ◆

    Added a secondary confirmation when you send your lane choice during the Hero Selection phase.

Bug Fixes

Battlefield

  • ◆

    Fixed an issue where the Base Turret's defensive skill could be triggered after 12 mins in certain cases.

  • ◆

    Fixed an issue where heroes could receive the effects of Blade of the Heptaseas and Shadow Twinblades without leaving combat.

  • ◆

    Fixed an issue where Melissa couldn't trigger the effects of Golden Staff.

  • ◆

    Optimized the control experience of Wanwan's Basic Attack: Even when there's no target, Wanwan can still cast Basic Attacks to trigger the jump

  • ◆

    Adjusted the requirement of Leomord's Mastery Code Chapter 3. Now it requires completing 2 matches alongside Faramis (instead of Vexana).

System

  • ◆

    Fixed an issue where the amount of EXP obtained from the Medal Chest was different than stated.

  • ◆

    Fixed a display issue of the red dots on certain screens.

  • ◆

    Optimized the display issue of certain in-match interfaces.

  • ◆

    Fixed an issue with the Referee function in Creation Camp.

  • ◆

    Optimized the mechanics of friend status syncing so the status is now updated in real time.

  • ◆

    Optimized the skill descriptions of Helcurt, Angela, Paquito, and other 9 heroes to match the actual skill effects. The actual effects are unchanged.

Additional Info

Videos

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Cinematic Trailer of Rise of Necrokeep:

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Project NEXT Revamped Heroes:

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S25 Themed Season Concept Video:

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S25 Themed Season:

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June Revamped Skins:

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Project NEXT:

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Animated Trailer of Project NEXT:

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The text of this patch is adapted from Liquipedia, licensed under CC BY-SA 3.0.

Patch 1.6.94 FAQ

These are the most common questions about Patch 1.6.94. Each answer reflects the changes detailed above on this page.

In Patch 1.6.94, Our March season launch favored the rise of the tank junglers trend. We're hoping this adjustment improves the battlefield experience for other jungler types. The full changes are in the Equipment Changes section on this page.

The previous update was Patch 1.6.84, available on its own patch notes page linked in the related resources below.