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Patch Notes

1.6.42MLBB Patch Notes: Buffs, Nerfs & Balance Changes

MLBB Patch 1.6.42 patch notes: every hero buff, nerf and balance change.

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In this patch, we're bringing lots of battlefield adjustments to make the battlefield events more clear-cut and boost Lord's presence in the very late game (after 18 min). You'll also be able to view the current battlefield mechanics in the revamped Battlefield Overview. In addition, we're optimizing some of the less popular heroes, emblem talents, and battle spells. Hero balance adjustments based on the M3 World Championship will also be hitting the Official Server in later patches. Wish you all have fun in the new version! <hr> Magic Chess Some newly released Little Commanders have been dominating the field lately. To keep them around the balance line, we'll be rolling out a series of balance adjustments to our previous Little Commanders starting from this patch.

Hero Changes(10)

Edith
New Hero
Edith hero icon

Edith, the primal warden that watched over the sealed Evil Gods on Sanctum Island, will be available soon.

Skill Kit
Passive
PassiveOverload

After each skill cast, Edith's Basic Attacks within a period of time will trigger chain lightning that deals damage to multiple enemies.

Skill 1
Skill 1Earth Shatter

After a short delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing damage to enemies hit and knocking them airborne.

Skill 1
Skill 1Earth Shatter

Flight

Skill 1
Skill 1Earth Shatter

Edith exacts Divine Retribution on a designated area, dealing damage to enemies hit and slowing them.

Skill 2
Skill 2Onward

Edith controls Phylax to charge in a designated direction, dealing damage to enemies along the way. If Phylax hits an enemy hero during this process, it'll stop immediately and throw them over its shoulder.

Skill 2
Skill 2Onward

Flight

Skill 2
Skill 2Onward

Edith fires a Lightning Bolt in a designated direction and immobilizes the first enemy hero hit.

Ultimate
UltimatePrimal Wrath

Edith ejects herself from Phylax, gaining a shield. She then dashes forward and takes flight, after which she can perform ranged Basic Attacks and gains new non-ultimate skills.

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Equipment Changes(5)

Emblem Changes(6)

System & Battlefield

Battlefield Adjustments

New Map and Adjustments

The Celestial Palace that had floated high up in the sky for millennia crumbled after Gusion stole the Heart of Anima. Meanwhile, a mysterious island from the very depths of the Sea of Hope began to reveal itself from the blanket of fog... Sanctum Island is soon coming to the Land of Dawn!

From now on, the old map, Celestial Palace, is no longer available. New map, Sanctum Island, will be available soon.

Sanctum Island features a brand-new scene design, new creeps, and more exquisite graphics. We hope you'll like it!

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Battlefield Events

2 Minutes

5 Minutes

8 Minutes

12 Minutes

18 Minutes

Ability 1: Neutral Lord has 40%-15% Damage Reduction by default, which decreases when there are more heroes around (5% for each hero within 5 yards, reaches the minimum when there are 5 heroes around).

Ability 2: Summoned Lord grants nearby allied heroes a buff effect: Attack against enemy heroes deals extra Magic Damage. Cooldown 2s. (Similar to Orange Buff). This effect will disappear once the hero leaves Lord's vicinity.

Ability 3: Summoned Lord gains 5% Damage Reduction for each allied hero within 5 yards (up to 25%).

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Creeps & Turrets

Orange Buff

The killer will also gain extra Penetration (10% for Marksman, Mage, and Support and 596 for Fighter, Tank, and Assassin. Gains Physical Penetration if the hero's extra Physical Attack isn't lower than their extra Magic Power, and Magic Penetration if otherwise) for the duration.

Inner Turret

HP increased by 200. If the Outer Turret is destroyed in the first 8 min, the corresponding Inner Turret gains 50% Damage Reduction instead of 40%. Lord: Optimized the rule of Lord's spawn time. The announcement will now appear after the Lord's spawn animation ends.

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Talents

We're upping the numbers of some of the less popular talents to make them more desirable.

Weapon Master

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Sea Halberd

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Advanced Retribution

Bloody Retribution has been showing a significant advantage over its two alternatives, so we're making the following adjustments to balance them out.

Bloody Retribution

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Other

  • ◆

    Optimized shields' display logic so the overall visual is clearer and easier to understand.

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    Optimized ranged Basic Attack's targeting logic so ranged heroes can lock onto enemy heroes outside the attack range more easily.

System Adjustments

System Adjustments

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    You can now directly use newly obtained heroes in non-Draft Pick Ranked mode.

  • ◆

    Battlefield Overview revamped.

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    Optimized the lane intro.

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    Added display of battlefield events in different time stages.

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    Revamped the battlefield display.

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    Added brief descriptions for certain events.

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    Optimized the in-match Killing Notifications so they're blocking less of the screen.

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    Removed some of the tap sound for the home screen, loading screen, and in-match mini-map to improve the overall experience.

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    Optimized the mechanism for the auto-detection of cheating in matchmaking. The system can now locate violators more effectively.

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    Added limits to the Neighborhood Hero Score can be obtained at each rank to prevent players from intentionally lowering their ranks for easier Hero Score acquisition.

  • ◆

    Optimized certain heroes' recommended builds.

Bug Fixes

Bug Fixes

  • ◆

    Fixed an issue where Diggie might avoid punishment for Intentional Feeding.

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    Fixed an issue where Valentina's avatar was displayed as other heroes in Killing Notification and Death Replay when she was in the transformed state.

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    Fixed an issue where Freya could only gain shield from her Skill 2 three times.

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    Fixed an issue where the position of Yi Sun-shin's Turtle Ship was wrong.

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    Fixed an issue where Martis might be able to cast his Ultimate successively in a short period of time without scoring kills.

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    Fixed an issue where Natalia could trigger her Passive in the bush after death.

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    Fixed an issue where players couldn't use skins in Shadow Brawl.

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    Fixed an issue where the audio of Miya "Modena Butterfly" was missing.

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    Fixed an issue where Silvanna "Future Cop" would be automatically unequipped after the name was restarted.

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    Fixed an issue where the skin tag of Kagura "Water Lily" was missing.

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    Fixed an issue where Nana "Aqua Pura" was displayed abnormally in the Hero Selection phase.

  • ◆

    Fixed an issue where players couldn't enter info when switching accounts on Android 12 devices.

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    Fixed an issue where messages in Squad Chat couldn't be saved.

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    Fixed an issue where Profile tags couldn't be removed.

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    Fixed an issue where Custom Avatar couldn't be uploaded on certain devices.

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    Fixed an issue where the Wish List was displayed as empty.

  • ◆

    Fixed an issue where Favor could take effect on dead Diggie.

  • ◆

    Fixed an issue where hero kills scored after death weren't counted toward the killstreak.

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The text of this patch is adapted from Liquipedia, licensed under CC BY-SA 3.0.

Patch 1.6.42 FAQ

These are the most common questions about Patch 1.6.42. Each answer reflects the changes detailed above on this page.

In Patch 1.6.42, Movement Speed Stolen: 42-70 to 72-100, Attack Stolen: 32-60 to 52-80 and Total HP Stolen: 12% to 12.5%. The full changes are in the Equipment Changes section on this page.

The previous update was Patch 1.6.34, available on its own patch notes page linked in the related resources below.