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Patch Notes

1.5.38MLBB Patch Notes: Buffs, Nerfs & Balance Changes

MLBB Patch 1.5.38 patch notes: every hero buff, nerf and balance change.

19

Adjusts

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Christmas 2020 is coming soon! We've prepared a special new map "Christmas Land" for you! For the map, we have used the same dark night background design as the Halloween map, with decorations such as gloves, gift boxes, candy, snowmen, and more to make it more Christmassy! Besides, we have also decorated the Turrets and Bases on this map to create a Christmas atmosphere. This new map will be available from December 15th to 31st! :Snowball1

Hero Changes(19)

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System & Battlefield

Battlefield Adjustments

Other Adjustments

  • ◆

    We've optimized the item icons of "Divine Glaive", "Arcane Boots", and "Rose Gold Meteor", according to player feedback. More item icons will be optimized in the future.

  • ◆

    We have always received player feedback on the insufficient defense of Turrets. Many said that they were easily killed even within the range of Allied Turrets. Based on a large amount of data and suggestions, we decided to offer better defense to heroes by the energy shield. This can both protect heroes without advantages in the early game and give room for enemies to do turret dives. We will pay close attention to the effect of these adjustments and consider possible updates accordingly.

Outer Turret

New Effect: When the energy shield is active, damage taken by nearby allied heroes decreases by 10%.

Other Adjustments

Initial Movement Speed of Middle Lane Minions decreased by 6%.

Fiend

Spawn Interval: 120s → 90s

Spawn Time: 30s → 255

Physical and Magic Defense Growth per minute: 5 → 2

Exp Growth: 5 → 2.5

Base Gold: 43 → 32

Gold Growth: 1.43 → 1.07

Serpent (Big)

Spawn Interval: 120s → 90s

Spawn Time: 30s → 25s

Physical and Magic Defense Growth per minute: 5 → 2

Exp Growth: 5 → 2.5

Base Gold: 38 → 28

Gold Growth: 1.43 → 1.07

Serpent (Small)

Spawn Interval: 120s → 90s

Spawn Time: 30s → 25s

Base Exp: 86 → 78

Exp Growth: 2 → 0.8

Base Gold: 8 → 6

Gold Growth: 0.21 → 0.15

Duration of Soul of Wind buff and Soul of Lava buff: 120s → 75s

Turtle

Spawn Time: 180s → 120s

Maximum Turtles in each game: 3 → 4

Physical and Magic Defense: 37 → 80

Other Adjustments

If a Turret is destroyed in the first 9 minutes, the next Turret of the same lane increases Defense.

System Adjustments

System Adjustments

a. Performance in Ranked Mode

b. Performance of Favorite Heroes

c. Match Statistics

a. Added a new matchmaking mode in the early stage of the season, which depends on the highest rank a player has ever achieved.

b. This can be used together with the current matchmaking mode. The host of a lobby can decide to use it or not.

c. This mode is available only when all players in the lobby has once reached Mythic and are currently at Epic or above.

d. This mode will be gradually available after the update.

Optimized the matchmaking algorithm to increase the accuracy of matchmaking in Classic Mode.

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The text of this patch is adapted from Liquipedia, licensed under CC BY-SA 3.0.

Patch 1.5.38 FAQ

These are the most common questions about Patch 1.5.38. Each answer reflects the changes detailed above on this page.

The previous update was Patch 1.5.32, available on its own patch notes page linked in the related resources below.