
Yu Zhong build · 11,240 gold
Oracle replaces Malefic Roar
Use when the enemy front line has not stacked armor and extra received healing matters more than penetration.
Sea Halberd replaces Malefic Roar
Use when Yu Zhong must personally apply Lifebane to high-HP sustain targets instead of cutting through armor.
Blade of Despair replaces Immortality
Use only when ahead and allied control reliably puts targets below half HP before Yu Zhong's first Dragonoid recast.
Rose Gold Meteor replaces Immortality
Use against mixed skirmish damage when a shield and movement burst saves the first chase better than a late revive.
Snowball-oriented EXP setup for games where another frontliner starts fights and Yu Zhong can use Flicker plus Hunter Strike tempo to chase carries.
Combined Stats
6/6 slots
Total Gold
11,240g