
Warrior Boots replaces Tough Boots
Use into physical lanes when the enemy lacks reliable control and the first Turtle fight is mostly front-to-front.
Dominance Ice replaces Oracle
Use when anti-heal and attack-speed reduction are more important than amplifying Thamuz's own recovery.
Radiant Armor replaces Oracle
Use against repeated magic damage that stacks across Lord fights instead of one burst combo.
Blade Armor replaces Oracle
Use when a basic-attack marksman is forced to hit you before they can reach your back line.
Reach-focused EXP build for games where Flicker and Brute Force movement let Thamuz cross one extra gap after the enemy escape spell is spent.
Combined Stats
6/6 slots
Total Gold
10,700g