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Patch Notes

1.5.88MLBB Patch Notes: Buffs, Nerfs & Balance Changes

MLBB Patch 1.5.88 patch notes: every hero buff, nerf and balance change.

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In this update, we've brought you revamped Karina - the most anticipated hero in the "Reforge Your Legend" event! We've also optimized the overall quality and gameplays of Alpha, Minotaur and Sun. Our equipment system has also been fully upgraded. To match the revamp of old equipment and the release of new equipment, we've changed theRoaming/Jungling Equipment in your Recommended Equipment. We believe that the equipment adjustments in the new version will help you choose equipment more easily and also provide you with more options so that heroes on each lane can better serve their purpose. Equipment Adjustments 1. Removed the pre-existing Roaming and Jungling Equipment. 2. Added Jungling Footwear. Jungling Footwear has the same attributes as Common Footwear but also the effects of Jungling Equipment. Killing 5 creeps can upgrade the corresponding Retribution skill. 3. Added Roaming Footwear. Roaming Footwear has the same attributes as Common Footwear but also the effects of Roaming Equipment. Collecting 600 Gold can unlock the corresponding advanced skill. 4. We've added 3 new equipment items: the War Axe that's well-suited for Fighter heroes, the Shadow Twinblades for Mage/Assassins, and the Radiant Armor that reduces sustained Magic Damage. 5. We've adjusted the values and logic of more than 20 pre-existing equipment items. In doing so, we hope that the functions and roles for each item are as clear as possible. Protection Points and Star-up Points Optimization We found that the players who have excellent performance and the players who tried their best to win their matches didn't get enough rewards, so we adjusted Star-up Points and Protection Points in this update.

Hero Changes(12)

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Equipment Changes(38)

System & Battlefield

Battlefield Adjustments

Damage Calculation Adjustments

  • ◆

    Minimum Physical/Magic Defense against enemy heroes: 0 → -60

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    When both percentage and fixed-value Penetration are in effect, the algorithm will now prioritize the percentage before the fixed value.

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    All heroes' Base Magic Defense increased by 5.

  • ◆

    Magic Penetration provided by "Arcane Boots" and "Genius Wand": 15 → 12

Equipment Purchase Adjustments

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    Jungling/Roaming Equipment was replaced with Jungling/Roaming Footwear: Movement and advanced effects from Jungling/Roaming Footwear are exactly the same as those from Common Footwear; all that has been added are Jungling/Roaming-exclusive skills.

  • ◆

    New Restriction: Players can buy one Footwear item only. (If you are equipped with Retribution, you can buy Jungling Footwear only; in other cases, only common or Roaming Footwear is available).

  • ◆

    New Restriction: Players can buy one active equipment item only.

  • ◆

    New Restriction: All Footwear's selling price should be 20% of its purchase price (60% for other equipment).

Retribution

New Effect: If you are equipped with Retribution, your creep rewards will be greatly increased, while more minion rewards will be reduced. The minion reward reduction effect stops after 5 min.

New Effect: When your kills/assists and the creeps you killed add up to 5, a corresponding advanced skill (determined by the Jungling Footwear purchased) will be unlocked. When the number reaches 15, extra Physical Attack and Magic Power will be granted.

Common Skill of Jungling Footwear

Unique Passive - Hunter

Advanced Retribution

After purchasing the corresponding Jungling Footwear item, the original Retribution skill will be upgraded when your kills/assists and the creeps you killed add up to 5.

Common Skills of Roaming Footwear

Unique Passive - Devotion

Unique Passive - Thriving

Unique Passive - Blessing

Roaming Skills

Purchase the corresponding Roaming Footwear item and collect 600 Gold from assists or Roaming Equipment to unlock a skill. Continues to be enhanced until 1500 Gold is gained from Roaming Equipment.

Equipment Effect Adjustments

We've adjusted the requirements for triggering "Sea Halberd" and "Necklace of Durance" to increase the usage of equipment with Healing Reduction effects.

We've also lowered the price of "Sea Halberd" and removed "Deadly Blade" so that it is more fair for physical and magical heroes to decide whether to buy Healing Reduction equipment.

Guardian Helmet

We've optimized the build paths of the current two active equipment items to prevent them from being neglected for too long due to a lack of slots after they are built. To match the new build paths, we've slightly adjusted the attributes of "Wind of Nature"

Winter Truncheon

We've also made adjustments to balance the other equipment items so that they are more suitable for the circumstances heroes use them in.

Battle Spell Adjustments

Optimized the special effects of all Battle Spells.

Other Battlefield Adjustments

Jungling

We've also adjusted the rewards from killing creeps and enemy heroes to balance out the changes made to jungling equipment.

We hoped that junglers could have more time to reach Lv.2 in the early game before fighting the Lithowanderer and have more Mana to gank the enemy in the early to mid game, so we made the following adjustments.

match

Roaming

We hoped that roamers could reach Lv.2 more quickly and be more useful in the early to mid game, so we made the following adjustments:

Reduced the EXP required for all heroes to level up to Lv.2 and increased the EXP required to level up from Lv.2 to Lv.3, and the total EXP required remains the same.

Others

Miya, Nana, Alucard, Akai, Minotaur, Freya, Gord, Kagura, Estes, Aurora, Lapu-Lapu, Vexana, Gatotkaca, Diggie, Zhask, Helcurt, Pharsa, Jawhead, Gusion, Uranus, Johnson, Chang'e, Selena, Claude, Vale, Hanzo, Thamuz, Kadita, Guinevere, Esmeralda, Terizla, Ling, Lylia, Silvanna, Popol and Kupa, Luo Yi, Yve, Beatrix, Phoveus

System Adjustments

Protection Points and Star-up Points Optimization

Although players who have the best performance should receive the most rewards and honor at the end of a match, other players who try their best to win a match also deserve encouragement. Having spent a long time analyzing players' feedback and battle statistics, we found that these two types of players hadn't been rewarded properly, especially when the best-performing player among the ten players didn't win.

In this new update, we made the following adjustments to Star-up Points and Protection Points:

Star-up Points for the Winning Team:

7 Winning Streaks: 100 → 200

MVP: 50 → 100

Triple Kill: 0 → 50

Maniac: 20 → 100

Savage: 30 → 150

Legendary: 10 → 50

Protection Points for the Winning Team:

MVP: 50 → 0

Gold Medal: 30 → 0

Silver Medal: 20 → 0

Bronze Medal: 8 → 0

Protection Points for the Defeated Team:

MVP: 155 → 155

Gold Medal: 30 → 45

Silver Medal: 20 → 30

Bronze Medal: 10 → 12

Triple Kill: 0 → 50

Maniac: 20 → 100

Savage: 30 → 150

Legendary: 10 → 50

Starlight

  • ◆

    Upgraded the Starlight Member Border. Purchase Starlight Membership to use it for free. Available after the update.

  • ◆

    Added a Starlight Exclusive Elimination Effect. Reach Lv.3 Starlight Member to use it for free. Available at 00:00:00 on 07/01/2021 (Server Time).

  • ◆

    Added a Starlight Exclusive Display Background for Starlight Skins and the Starlight page. Further upgraded the art assets for the Starlight page. Available at. 00:00:00 on 07/01/2021 (Server Time).

  • ◆

    Changed the discount for the first purchase of Starlight Membership from 30% to 50%, and it will be available once to all players after the update, from 00:00:00 on 07/01/2021 (Server Time).

In-battle Effects System Update

  • ◆

    Added a simulated battlefield environment to the Preparation interface, which allows you to directly preview the display of effects on battlefield.

  • ◆

    You can now set effects separately for each hero you own.

  • ◆

    You can now decide whether to use an exclusive effect when obtaining it.

Others

  • ◆

    The Ultra Graphics now supports more devices.

  • ◆

    Added the Custom Ul feature to the battlefield (and it will take some time to be. completely available).

  • ◆

    Improved the speed at which various system interfaces from the main screen can be opened, and added opening animations to some.

  • ◆

    To minimize view obstructions, the settings interface has now been changed to a popup screen when you're in battle. You can now also adjust this screen's opacity.

  • ◆

    The opacity of the Fullscreen UI displayed in battle can be adjusted via Settings.

  • ◆

    Optimized the Ul display of Death Replay.

  • ◆

    Remade the Mastery Code tasks for revamped Alpha.

  • ◆

    Optimized the sandbox art of VS A.I. Mode.

  • ◆

    Added a function to clear extra resources and reduce the space of the installation package (and it will take some time to be completely available).

  • ◆

    Added a friend online notification and friend invite request function for friends that have played no less than 20 matches with you. Now you can request a friend to invite you when they are in a lobby.

  • ◆

    Added fade-out effects for heroes' voice lines in the BP stage.

  • ◆

    Optimized an issue where read mails were not moved down from the top, when you returned to the Mail page after checking them.

  • ◆

    Optimized the Patch Notes page in Magic Chess.

  • ◆

    Players' HP reduction and ranking changes will be displayed for each round in Magic Chess.

  • ◆

    Optimized the description page for Little Commanders in Magic Chess: the UI layout has been upgraded and additional descriptions added.

Bug Fixes

Bug Fixes

  • ◆

    Fixed an issue where Lifesteal attributes could apply to direct damage from equipment, Emblems and Battle Spells.

  • ◆

    Fixed Turrets, so that all immunity effects toward Basic Attacks no longer apply to Turrets' attacks.

  • ◆

    Fixed an issue where Turrets would often prioritise their attacks on summoned units even when minions were nearby. (Affected heroes: Popol and Kupa, Sun, Zhask, Vexana.)

  • ◆

    Fixed an issue where heroes that were invisible due to skills didn't enjoy the Conceal effect from Roaming Equipment.

  • ◆

    Fixed an issue where, after killing a creep when auto-attacking with Basic Attacks, heroes wouldn't auto-attack nearby creeps.

  • ◆

    Fixed an issue where Bane and Silvanna's Basic Attacks would ignore damage from Turrets.

  • ◆

    Fixed an issue where Hayabusa would cast his Ultimate a wrong number of times after he was hit by Silvanna's Ultimate. Now, if Silvanna's Ultimate is still. effective after hitting Hayabusa and he finishes an Ultimate, he will be pulled back to his original position.

  • ◆

    Fixed an issue where enemies could see Rafaela jungling due to the. position-revealing effect of her skill "Light of Retribution" on creeps.

  • ◆

    Fixed an issue where Bruno's Football would disappear when his enhanced Basic Attack hit a dead target or an enemy unit immune to Basic Attacks.

  • ◆

    Fixed an issue where Angela's view wouldn't stay locked on to the target. when casting her Ultimate.

  • ◆

    Fixed an issue where, in certain situations, Gloo's vision would be hindered while casting its Ultimate.

  • ◆

    Fixed an issue where the opponent's Marks could be used to refresh skill cooldowns if both sides had Selena.

  • ◆

    Fixed an issue with Zilong's movements when he returned to his original form after being transformed by Nana.

  • ◆

    Fixed the type of Phoveus' skin attribute. (It now increases Magic Power. instead of Physical Attack.)

  • ◆

    Fixed an issue with Beatrix's movements when Cyclone Eye was triggered when she was casting "Need Backup".

  • ◆

    Fixed an issue where Atlas' Passive "Frigid Breath" might take effect at wrong locations when he returned to his Mecha after ejecting from it.

  • ◆

    Fixed the display video of Kaja's Ultimate.

  • ◆

    Fixed the skill sound effects of Wanwan.

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The text of this patch is adapted from Liquipedia, licensed under CC BY-SA 3.0.

Patch 1.5.88 FAQ

These are the most common questions about Patch 1.5.88. Each answer reflects the changes detailed above on this page.

In Patch 1.5.88, Note: Can be used against heroes, dealing a small amount of True damage and stealing Movement Speed from the enemy over 3s, Note: Can be used against heroes, dealing a small amount of True Damage and stealing Physical Attack and Magic Power from the enemy over 3s and Note: Can be used against heroes, dealing a small amount of True Damage and stealing HP from the enemy over 3s. The full changes are in the Equipment Changes section on this page.

The previous update was Patch 1.5.78, available on its own patch notes page linked in the related resources below.