This patch revamps Freya and delivers major buffs/overhauls for Hilda, Xavier, Minotaur, and Atlas, focusing on better combat flow, clearer engagement tools, and improved tank/roamer experience. Several heroes receive targeted buffs (e.g., Benedetta, Martis, Balmond, Harley, Faramis, Thamuz, Layla), while others are toned down for balance (e.g., Alucard, Yi Sun-shin, Arlott, Cici, Natan, Irithel, Bane) and Chang'e/Obsidia get mixed adjustments. On the equipment side, Dominance Ice and Black Ice Shield are reworked into a nearby-enemy scaling dual-defense item line, Guardian Helmet gains a new excess-damage reduction passive, and Twilight Armor is replaced by Chastise Pauldron with a new attacker Attack Speed/cap reduction effect. System updates add the Surprise Flip daily-reward flow, adjust the main interface and lane matchmaking, and introduce the limited-time Chaos Clash mode with mode-specific hero tweaks.
12
Buffs
7
Nerfs
1
Reworks
6
Adjusts


Freya is revamped around Sacred Orbs to lower Skill 2's cast condition, reduce passive Attack Speed reliance, and improve ultimate-based teamfight entry.
Multiple visual updates to improve clarity and presentation.
Revamped Balmond's in-match and out-of-match art assets.
Optimized the visual clarity of in-match indicators.
Optimized the visual effects of equipment: Blade of the Heptaseas, Starlium Scythe, Athena's Shield, and Cursed Helmet.
Fixed an issue where Wanwan would still dash if her Basic Attack missed while Tiger Pace was active but no stacks were consumed.
Daily events are adjusted to require fewer matches and rewards are delivered through a Bang Bang Card system after each match.
Adjusted the difficulty of some daily events; earn rewards from fewer matches.
Battle Chest, Free Chest, and Daily Quest are included in the Bang Bang Card system.
Receive a Bang Bang Card after each match and obtain a random reward.
Chances to directly obtain a skin or a hero.
Improved art quality and text clarity.
Adjusted entry locations for some features.
Lane Matchmaking now restricts [Needed Lane] selection to only one lane.
Chaos Clash (18-player, 6 teams of 3) is available for a limited time with round-based elimination and build customization via Chaos Fragments.
Available from 11/21 to 12/16 (Server Time).
Teams are paired each round; losing team (all heroes killed) loses team HP; eliminated at 0 HP.
If an odd number of teams remain, a random team sits out the round.
Before each round, choose a Chaos Fragment (global buff like Attack Speed or CDR).
Increased Energy Regen for: Granger, Nolan, Hayabusa, Fanny.
Faramis gains 10 stacks of Passive each round; stacks are not removed on death and have no cap.
Granger gains 60 stacks of Passive each round.
Cecilion gains 30 stacks of Passive each round.
Yve gains 2 stacks of Passive each round.